score -= (TrappedRook - make_score(mob * 22, 0)) * (1 + !pos.can_castle(Us));
}
}
+
+ if (Pt == QUEEN)
+ {
+ // Penalty if any relative pin or discovered attack against the queen
+ if (pos.slider_blockers(pos.pieces(), pos.pieces(Them, ROOK, BISHOP), s))
+ score -= WeakQueen;
+ }
}
if (DoTrace)
& ~(ei.attackedBy[Us][ALL_PIECES] | ei.attackedBy[Them][ALL_PIECES]))
score += LooseEnemies;
- // Bonus for pin or discovered attack on the opponent queen
- if ( pos.count<QUEEN>(Them) == 1
- && pos.slider_blockers(pos.pieces(),
- pos.pieces(Us, ROOK, BISHOP),
- pos.square<QUEEN>(Them)))
- score += WeakQueen;
-
// Non-pawn enemies attacked by a pawn
weak = (pos.pieces(Them) ^ pos.pieces(Them, PAWN)) & ei.attackedBy[Us][PAWN];