};
// Outpost[knight/bishop][supported by pawn]
- const Score Outpost[2][2] = {{S(28,7), S(42,11)}, {S(12,3), S(18,5)}};
+ const Score Outpost[][2] = {
+ { S(28, 7), S(42,11) }, // Knights
+ { S(12, 3), S(18, 5) } // Bishops
+ };
// Threat[defended/weak][minor/major attacking][attacked PieceType] contains
// bonuses according to which piece type attacks which one.