}
// Evaluation weights, initialized from UCI options
- enum { Mobility, PawnStructure, PassedPawns, Space, KingSafety };
- struct Weight { int mg, eg; } Weights[5];
+ enum { Mobility, PawnStructure, PassedPawns, Space, KingDangerUs, KingDangerThem };
+ struct Weight { int mg, eg; } Weights[6];
typedef Value V;
#define S(mg, eg) make_score(mg, eg)
//
// Values modified by Joona Kiiski
const Score WeightsInternal[] = {
- S(289, 344), S(233, 201), S(221, 273), S(46, 0), S(289, 0)
+ S(289, 344), S(233, 201), S(221, 273), S(46, 0), S(271, 0), S(307, 0)
};
// MobilityBonus[PieceType][attacked] contains bonuses for middle and end
const int BishopCheck = 2;
const int KnightCheck = 3;
- // KingDanger[attackUnits] contains the actual king danger weighted
- // scores, indexed by a calculated integer number.
- Score KingDanger[128];
+ // KingDanger[Color][attackUnits] contains the actual king danger weighted
+ // scores, indexed by color and by a calculated integer number.
+ Score KingDanger[COLOR_NB][128];
// apply_weight() weighs score 'v' by weight 'w' trying to prevent overflow
// Finally, extract the king danger score from the KingDanger[]
// array and subtract the score from evaluation.
- score -= KingDanger[attackUnits];
+ score -= KingDanger[Us == Search::RootColor][attackUnits];
}
if (Trace)
Weights[PawnStructure] = weight_option("Pawn Structure (Midgame)", "Pawn Structure (Endgame)", WeightsInternal[PawnStructure]);
Weights[PassedPawns] = weight_option("Passed Pawns (Midgame)", "Passed Pawns (Endgame)", WeightsInternal[PassedPawns]);
Weights[Space] = weight_option("Space", "Space", WeightsInternal[Space]);
- Weights[KingSafety] = weight_option("King Safety", "King Safety", WeightsInternal[KingSafety]);
+ Weights[KingDangerUs] = weight_option("Cowardice", "Cowardice", WeightsInternal[KingDangerUs]);
+ Weights[KingDangerThem] = weight_option("Aggressiveness", "Aggressiveness", WeightsInternal[KingDangerThem]);
const double MaxSlope = 30;
const double Peak = 1280;
for (int t = 0, i = 1; i < 100; ++i)
{
t = int(std::min(Peak, std::min(0.4 * i * i, t + MaxSlope)));
- KingDanger[i] = apply_weight(make_score(t, 0), Weights[KingSafety]);
+
+ KingDanger[1][i] = apply_weight(make_score(t, 0), Weights[KingDangerUs]);
+ KingDanger[0][i] = apply_weight(make_score(t, 0), Weights[KingDangerThem]);
}
}