]> git.sesse.net Git - stockfish/blobdiff - src/lock.h
Remove last platform specific code form thread.cpp
[stockfish] / src / lock.h
index 489a5663ab123071d5bb468d1301a620a33f3a5f..85d32a5cbb0432753b500dd33e2f989f63ec8a35 100644 (file)
@@ -1,7 +1,7 @@
 /*
   Stockfish, a UCI chess playing engine derived from Glaurung 2.1
   Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
-  Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+  Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
 
   Stockfish is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-
 #if !defined(LOCK_H_INCLUDED)
 #define LOCK_H_INCLUDED
 
-
-#if !defined(_MSC_VER)
+#if !defined(_WIN32) && !defined(_WIN64)
 
 #  include <pthread.h>
 
 typedef pthread_mutex_t Lock;
 typedef pthread_cond_t WaitCondition;
-
-#  define lock_init(x) pthread_mutex_init(x, NULL)
-#  define lock_grab(x) pthread_mutex_lock(x)
-#  define lock_release(x) pthread_mutex_unlock(x)
-#  define lock_destroy(x) pthread_mutex_destroy(x)
-#  define cond_destroy(x) pthread_cond_destroy(x);
-#  define cond_init(x) pthread_cond_init(x, NULL);
-#  define cond_signal(x) pthread_cond_signal(x);
-#  define cond_wait(x,y) pthread_cond_wait(x,y);
+typedef pthread_t ThreadHandle;
+typedef void*(*start_fn)(void*);
+
+#  define lock_init(x) pthread_mutex_init(&(x), NULL)
+#  define lock_grab(x) pthread_mutex_lock(&(x))
+#  define lock_release(x) pthread_mutex_unlock(&(x))
+#  define lock_destroy(x) pthread_mutex_destroy(&(x))
+#  define cond_destroy(x) pthread_cond_destroy(&(x))
+#  define cond_init(x) pthread_cond_init(&(x), NULL)
+#  define cond_signal(x) pthread_cond_signal(&(x))
+#  define cond_wait(x,y) pthread_cond_wait(&(x),&(y))
+#  define cond_timedwait(x,y,z) pthread_cond_timedwait(&(x),&(y),z)
+#  define thread_create(x,f,id) !pthread_create(&(x),NULL,(start_fn)f,&(id))
+#  define thread_join(x) pthread_join(x, NULL)
 
 #else
 
+#if !defined(NOMINMAX)
+#  define NOMINMAX // disable macros min() and max()
+#endif
+
 #define WIN32_LEAN_AND_MEAN
 #include <windows.h>
 #undef WIN32_LEAN_AND_MEAN
-
-typedef SRWLOCK Lock;
-typedef CONDITION_VARIABLE WaitCondition;
-
-#  define lock_init(x) InitializeSRWLock(x)
-#  define lock_grab(x) AcquireSRWLockExclusive(x)
-#  define lock_release(x) ReleaseSRWLockExclusive(x)
-#  define lock_destroy(x) (x)
-#  define cond_destroy(x) (x);
-#  define cond_init(x) InitializeConditionVariable(x);
-#  define cond_signal(x) WakeConditionVariable(x);
-#  define cond_wait(x,y) SleepConditionVariableSRW(x, y, INFINITE,0);
+#undef NOMINMAX
+
+// We use critical sections on Windows to support Windows XP and older versions,
+// unfortunatly cond_wait() is racy between lock_release() and WaitForSingleObject()
+// but apart from this they have the same speed performance of SRW locks.
+typedef CRITICAL_SECTION Lock;
+typedef HANDLE WaitCondition;
+typedef HANDLE ThreadHandle;
+
+#  define lock_init(x) InitializeCriticalSection(&(x))
+#  define lock_grab(x) EnterCriticalSection(&(x))
+#  define lock_release(x) LeaveCriticalSection(&(x))
+#  define lock_destroy(x) DeleteCriticalSection(&(x))
+#  define cond_init(x) { x = CreateEvent(0, FALSE, FALSE, 0); }
+#  define cond_destroy(x) CloseHandle(x)
+#  define cond_signal(x) SetEvent(x)
+#  define cond_wait(x,y) { lock_release(y); WaitForSingleObject(x, INFINITE); lock_grab(y); }
+#  define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); }
+#  define thread_create(x,f,id) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,&(id),0,NULL), x != NULL)
+#  define thread_join(x) { WaitForSingleObject(x, INFINITE); CloseHandle(x); }
 
 #endif