Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <thread>
#include "bitboard.h"
+#include "endgame.h"
#include "position.h"
#include "search.h"
#include "thread.h"
#include <grpc++/server_builder.h>
#include "hashprobe.h"
#include "hashprobe.grpc.pb.h"
+#include "tt.h"
using grpc::Server;
using grpc::ServerBuilder;
if (type_of(move) == CASTLING) {
to = make_square(to > from ? FILE_G : FILE_C, rank_of(from));
}
-
- decoded->set_from_sq(UCI::square(from));
- decoded->set_to_sq(UCI::square(to));
-
- if (type_of(move) == PROMOTION) {
- decoded->set_promotion(std::string() + " PNBRQK"[promotion_type(move)]);
- }
Piece moved_piece = pos->moved_piece(move);
std::string pretty;
std::cout << engine_info() << std::endl;
UCI::init(Options);
+ Tune::init();
PSQT::init();
Bitboards::init();
Position::init();
Bitbases::init();
- Search::init();
- Pawns::init();
- Threads.set(Options["Threads"]);
+ Endgames::init();
+ Threads.set(size_t(Options["Threads"]));
Search::clear(); // After threads are up
UCI::loop(argc, argv);