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[stockfish] / src / main.cpp
index fa821151359ac31cb904ebfd66226ae89d49955a..d20d8df4b3dc8af0eb5fe90d7f2c63b900b9dac2 100644 (file)
@@ -1,7 +1,8 @@
 /*
   Stockfish, a UCI chess playing engine derived from Glaurung 2.1
   Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
-  Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
+  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
+  Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
 
   Stockfish is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-// To profile with callgrind uncomment following line
-//#define USE_CALLGRIND
-
-
-////
-//// Includes
-////
-
 #include <iostream>
-#include <string>
+#include <thread>
 
 #include "bitboard.h"
-#include "bitcount.h"
-#include "endgame.h"
-#include "evaluate.h"
-#include "material.h"
-#include "misc.h"
 #include "position.h"
 #include "search.h"
 #include "thread.h"
-#include "ucioption.h"
+#include "tt.h"
+#include "uci.h"
+#include "syzygy/tbprobe.h"
+
+#include <grpc/grpc.h>
+#include <grpc++/server.h>
+#include <grpc++/server_builder.h>
+#include "hashprobe.grpc.pb.h"
+
+using grpc::Server;
+using grpc::ServerBuilder;
+using grpc::ServerContext;
+using grpc::Status;
+using grpc::StatusCode;
+using namespace hashprobe;
+
+class HashProbeImpl final : public HashProbe::Service {
+public:
+       Status Probe(ServerContext* context,
+                    const HashProbeRequest* request,
+                    HashProbeResponse *response) {
+               Position pos(request->fen(), /*isChess960=*/false, Threads.main());
+               if (!pos.pos_is_ok()) {
+                       return Status(StatusCode::INVALID_ARGUMENT, "Invalid FEN");
+               }
+
+               bool invert = (pos.side_to_move() == BLACK);
+               Search::StateStackPtr setup_states = Search::StateStackPtr(new std::stack<StateInfo>);
+
+               ProbeMove(&pos, setup_states.get(), invert, response->mutable_root());
+
+               MoveList<LEGAL> moves(pos);
+               for (const ExtMove* em = moves.begin(); em != moves.end(); ++em) {
+                       HashProbeLine *line = response->add_line();
+                       FillMove(em->move, line->mutable_move());
+                       setup_states->push(StateInfo());
+                       pos.do_move(em->move, setup_states->top(), pos.gives_check(em->move, CheckInfo(pos)));
+                       ProbeMove(&pos, setup_states.get(), !invert, line);
+                       pos.undo_move(em->move);
+               }
+
+               return Status::OK;
+       }
+
+       void FillMove(Move move, HashProbeMove* decoded) {
+               if (!is_ok(move)) return;
+
+               Square from = from_sq(move);
+               Square to = to_sq(move);
+
+               if (type_of(move) == CASTLING) {
+                       to = make_square(to > from ? FILE_G : FILE_C, rank_of(from));
+               }
+                       
+               decoded->set_from_sq(UCI::square(from));
+               decoded->set_to_sq(UCI::square(to));
+
+               if (type_of(move) == PROMOTION) {
+                       decoded->set_promotion(std::string() + " PNBRQK"[promotion_type(move)]);
+               }
+       }
+
+       void ProbeMove(Position* pos, std::stack<StateInfo>* setup_states, bool invert, HashProbeLine* response) {
+               bool found;
+               TTEntry *entry = TT.probe(pos->key(), found);
+               response->set_found(found);
+               if (found) {
+                       Value value = entry->value();
+                       Value eval = entry->eval();
+                       Bound bound = entry->bound();
+
+                       if (invert) {
+                               value = -value;
+                               eval = -eval;
+                               if (bound == BOUND_UPPER) {
+                                       bound = BOUND_LOWER;
+                               } else if (bound == BOUND_LOWER) {
+                                       bound = BOUND_UPPER;
+                               }
+                       }
+
+                       response->set_depth(entry->depth());
+                       FillValue(eval, response->mutable_eval());
+                       if (entry->depth() > DEPTH_NONE) {
+                               FillValue(value, response->mutable_value());
+                       }
+                       response->set_bound(HashProbeLine::ValueBound(bound));
+
+                       // Follow the PV until we hit an illegal move.
+                       std::stack<Move> pv;
+                       std::set<Key> seen;
+                       while (found && is_ok(entry->move())) {
+                               FillMove(entry->move(), response->add_pv());
+                               if (seen.count(pos->key())) break;
+                               pv.push(entry->move());
+                               seen.insert(pos->key());
+                               setup_states->push(StateInfo());
+                               pos->do_move(entry->move(), setup_states->top(), pos->gives_check(entry->move(), CheckInfo(*pos)));
+                               entry = TT.probe(pos->key(), found);
+                       }
+
+                       // Unroll the PV back again, so the Position object remains unchanged.
+                       while (!pv.empty()) {
+                               pos->undo_move(pv.top());
+                               pv.pop();
+                       }
+               }
+       }
+
+       void FillValue(Value value, HashProbeScore* score) {
+               if (abs(value) < VALUE_MATE - MAX_PLY) {
+                       score->set_score_type(HashProbeScore::SCORE_CP);
+                       score->set_score_cp(value * 100 / PawnValueEg);
+               } else {
+                       score->set_score_type(HashProbeScore::SCORE_MATE);
+                       score->set_score_mate((value > 0 ? VALUE_MATE - value + 1 : -VALUE_MATE - value) / 2);
+               }
+       }
+};
+
+class HashProbeThread {
+public:
+       HashProbeThread(const std::string &server_address) {
+               builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
+               builder.RegisterService(&service);
+               server = std::move(builder.BuildAndStart());
+               std::cout << "Server listening on " << server_address << std::endl;
+               std::thread([this]{ server->Wait(); }).detach();
+       }
+
+       void Shutdown() {
+               server->Shutdown();
+       }
+
+private:
+       HashProbeImpl service;
+       ServerBuilder builder;
+       std::unique_ptr<Server> server;
+};
+
+namespace PSQT {
+  void init();
+}
 
-#ifdef USE_CALLGRIND
-#include <valgrind/callgrind.h>
-#endif
+int main(int argc, char* argv[]) {
 
-using namespace std;
+  std::cout << engine_info() << std::endl;
 
-extern bool execute_uci_command(const string& cmd);
-extern void benchmark(int argc, char* argv[]);
+  UCI::init(Options);
+  PSQT::init();
+  Bitboards::init();
+  Position::init();
+  Bitbases::init();
+  Search::init();
+  Pawns::init();
+  Threads.set(Options["Threads"]);
+  Search::clear(); // After threads are up
 
-////
-//// Functions
-////
+  HashProbeThread thr("0.0.0.0:50051");
 
-int main(int argc, char* argv[]) {
+  UCI::loop(argc, argv);
 
-  // Disable IO buffering
-  cout.rdbuf()->pubsetbuf(NULL, 0);
-  cin.rdbuf()->pubsetbuf(NULL, 0);
-
-  // Startup initializations
-  init_bitboards();
-  init_uci_options();
-  Position::init_zobrist();
-  Position::init_piece_square_tables();
-  init_eval(1);
-  init_bitbases();
-  init_search();
-  init_threads();
-
-#ifdef USE_CALLGRIND
-  CALLGRIND_START_INSTRUMENTATION;
-#endif
-
-  if (argc <= 1)
-  {
-      // Print copyright notice
-      cout << engine_name() << " by " << engine_author() << endl;
-
-      if (CpuHasPOPCNT)
-          cout << "Good! CPU has hardware POPCNT." << endl;
-
-      // Wait for a command from the user, and passes this command to
-      // execute_uci_command() and also intercepts EOF from stdin, by
-      // translating EOF to the "quit" command. This ensures that we
-      // exit gracefully if the GUI dies unexpectedly.
-      string cmd;
-
-      do {
-          // Wait for a command from stdin
-          if (!getline(cin, cmd))
-              cmd = "quit";
-
-      } while (execute_uci_command(cmd));
-  }
-  else // Process command line arguments
-  {
-      if (string(argv[1]) != "bench" || argc > 7)
-          cout << "Usage: stockfish bench [hash size = 128] [threads = 1] "
-               << "[limit = 12] [fen positions file = default] "
-               << "[depth, time, perft or node limited = depth]" << endl;
-      else
-          benchmark(argc, argv);
-  }
-
-  exit_threads();
-  quit_eval();
+  Threads.set(0);
   return 0;
 }