/// search captures, promotions and some checks) and about how important good
/// move ordering is at the current node.
-MovePicker::MovePicker(const Position& p, bool pv, Move ttm, Depth d, SearchStack* ss) : pos(p) {
+MovePicker::MovePicker(const Position& p, bool pv, Move ttm, Depth d,
+ const History& h, SearchStack* ss) : pos(p), H(h) {
pvNode = pv;
ttMove = ttm;