Move m;
Piece piece;
Square from, to;
- int hs;
for (MoveStack* cur = moves; cur != lastMove; cur++)
{
from = move_from(m);
to = move_to(m);
piece = pos.piece_on(from);
- hs = H.move_ordering_score(piece, to);
-
- // Ensure history is always preferred to pst
- if (hs > 0)
- hs += 1000;
-
- // pst based scoring
- cur->score = hs + mg_value(pos.pst_delta(piece, from, to));
+ cur->score = H.move_ordering_score(piece, to);
}
}