]> git.sesse.net Git - stockfish/blobdiff - src/movepick.cpp
Merge Stats tables
[stockfish] / src / movepick.cpp
index 51d85192a7c4df8b9c0cfdd0ea0c3adfb7b9ff13..a71d307eacac5f668c8557c47ebd01e166fb4839 100644 (file)
@@ -25,7 +25,7 @@
 namespace {
 
   enum Stages {
-    MAIN_SEARCH, CAPTURES_INIT, GOOD_CAPTURES, KILLERS, COUNTERMOVE, QUIET_INIT, QUIET, BAD_CAPTURES,
+    MAIN_SEARCH, CAPTURES_INIT, GOOD_CAPTURES, KILLER0, KILLER1, COUNTERMOVE, QUIET_INIT, QUIET, BAD_CAPTURES,
     EVASION, EVASIONS_INIT, ALL_EVASIONS,
     PROBCUT, PROBCUT_CAPTURES_INIT, PROBCUT_CAPTURES,
     QSEARCH, QCAPTURES_INIT, QCAPTURES, QCHECKS, QSEARCH_RECAPTURES, QRECAPTURES
@@ -127,7 +127,7 @@ void MovePicker::score() {
   for (auto& m : *this)
       if (Type == CAPTURES)
           m.value =  PieceValue[MG][pos.piece_on(to_sq(m))]
-                   + Value((*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))]);
+                   + (*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))];
 
       else if (Type == QUIETS)
           m.value =  (*mainHistory)[pos.side_to_move()][from_to(m)]
@@ -185,24 +185,20 @@ Move MovePicker::next_move(bool skipQuiets) {
               *endBadCaptures++ = move;
           }
       }
-
       ++stage;
-      move = killers[0];  // First killer move
-      if (    move != MOVE_NONE
-          &&  move != ttMove
-          &&  pos.pseudo_legal(move)
-          && !pos.capture(move))
-          return move;
       /* fallthrough */
 
-  case KILLERS:
-      ++stage;
-      move = killers[1]; // Second killer move
-      if (    move != MOVE_NONE
-          &&  move != ttMove
-          &&  pos.pseudo_legal(move)
-          && !pos.capture(move))
-          return move;
+  case KILLER0:
+  case KILLER1:
+      do
+      {
+          move = killers[++stage - KILLER1];
+          if (    move != MOVE_NONE
+              &&  move != ttMove
+              &&  pos.pseudo_legal(move)
+              && !pos.capture(move))
+              return move;
+      } while (stage <= KILLER1);
       /* fallthrough */
 
   case COUNTERMOVE: