MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2,
Depth dpth);
- Move get_next_move(MovegenPhase* moveType = NULL);
+ Move get_next_move();
Move get_next_move(Lock &lock);
int number_of_moves() const;
int current_move_score() const;
- Bitboard discovered_check_candidates();
+ MovegenPhase current_move_type() const;
+ Bitboard discovered_check_candidates() const;
static void init_phase_table();
Move ttMove, mateKiller, killer1, killer2;
Bitboard pinned, dc;
MoveStack moves[256], badCaptures[64];
+ static MovegenPhase PhaseTable[32];
bool pvNode;
Depth depth;
int phaseIndex;
/// all pieces which can possibly give discovered check. This bitboard is
/// computed by the constructor function.
-inline Bitboard MovePicker::discovered_check_candidates() {
+inline MovePicker::MovegenPhase MovePicker::current_move_type() const {
+ return PhaseTable[phaseIndex];
+}
+
+inline Bitboard MovePicker::discovered_check_candidates() const {
return dc;
}