class MovePicker {
public:
+
+ enum MovegenPhase {
+ PH_TT_MOVE, // Transposition table move
+ PH_MATE_KILLER, // Mate killer from the current ply
+ PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0
+ PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0
+ PH_KILLER_1, // Killer move 1 from the current ply (not used yet).
+ PH_KILLER_2, // Killer move 2 from the current ply (not used yet).
+ PH_NONCAPTURES, // Non-captures and underpromotions
+ PH_EVASIONS, // Check evasions
+ PH_QCAPTURES, // Captures in quiescence search
+ PH_QCHECKS, // Checks in quiescence search
+ PH_STOP
+ };
+
MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2,
Depth dpth);
- Move get_next_move();
+ Move get_next_move(MovegenPhase* moveType = NULL);
Move get_next_move(Lock &lock);
int number_of_moves() const;
int current_move_score() const;