public:
MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value);
MovePicker(const Position&, Move, Depth, const History&);
+ MovePicker(const Position&, Move, const History&, int parentCapture);
Move get_next_move();
- bool isBadCapture() const;
private:
void score_captures();
const History& H;
Move ttMove;
MoveStack killers[2];
- int badCaptureThreshold, phase;
+ int captureThreshold, phase;
const uint8_t* phasePtr;
MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures;
MoveStack moves[MAX_MOVES];