/// The Stats struct stores moves statistics. According to the template parameter
/// the class can store History and Countermoves. History records how often
/// different moves have been successful or unsuccessful during the current search
-/// and is used for reduction and move ordering decisions.
+/// and is used for reduction and move ordering decisions.
/// Countermoves store the move that refute a previous one. Entries are stored
/// using only the moving piece and destination square, hence two moves with
/// different origin but same destination and piece will be considered identical.
void update(Piece pc, Square to, Value v) {
if (abs(table[pc][to] + v) < Max)
- table[pc][to] += v;
+ table[pc][to] += v;
}
private: