const Position& pos;
const History& H;
+ Depth depth;
Move ttMove;
MoveStack killers[2];
int captureThreshold, phase;
const uint8_t* phasePtr;
- MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures;
+ MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures;
MoveStack moves[MAX_MOVES];
};