]> git.sesse.net Git - stockfish/blobdiff - src/pawns.cpp
Bonus for pawn scrifice which create passed pawn
[stockfish] / src / pawns.cpp
index fb91afcb7f7aedfde6a4c97c205b0981c92c460a..95d5fb4cfeb5af4da52552430224b3622470d3cc 100644 (file)
@@ -32,10 +32,10 @@ namespace {
   #define S(mg, eg) make_score(mg, eg)
 
   // Isolated pawn penalty by opposed flag
-  const Score Isolated[2] = { S(45, 40), S(30, 27) };
+  const Score Isolated[] = { S(45, 40), S(30, 27) };
 
   // Backward pawn penalty by opposed flag
-  const Score Backward[2] = { S(56, 33), S(41, 19) };
+  const Score Backward[] = { S(56, 33), S(41, 19) };
 
   // Unsupported pawn penalty for pawns which are neither isolated or backward
   const Score Unsupported = S(17, 8);
@@ -104,7 +104,6 @@ namespace {
     bool opposed, backward;
     Score score = SCORE_ZERO;
     const Square* pl = pos.squares<PAWN>(Us);
-    const Bitboard* pawnAttacksBB = StepAttacksBB[make_piece(Us, PAWN)];
 
     Bitboard ourPawns   = pos.pieces(Us  , PAWN);
     Bitboard theirPawns = pos.pieces(Them, PAWN);
@@ -129,9 +128,9 @@ namespace {
         // Flag the pawn
         opposed    = theirPawns & forward_bb(Us, s);
         stoppers   = theirPawns & passed_pawn_mask(Us, s);
-        lever      = theirPawns & pawnAttacksBB[s];
-        leverPush  = theirPawns & pawnAttacksBB[s + Up];
-        doubled    = ourPawns   & (s + Up);
+        lever      = theirPawns & PawnAttacks[Us][s];
+        leverPush  = theirPawns & PawnAttacks[Us][s + Up];
+        doubled    = ourPawns   & (s - Up);
         neighbours = ourPawns   & adjacent_files_bb(f);
         phalanx    = neighbours & rank_bb(s);
         supported  = neighbours & rank_bb(s - Up);
@@ -164,6 +163,13 @@ namespace {
             && popcount(phalanx)   >= popcount(leverPush))
             e->passedPawns[Us] |= s;
 
+        else if (    stoppers == SquareBB[s + Up]
+                 &&  relative_rank(Us, s) >= RANK_5
+                 && (b = (shift<Up>(supported) & ~theirPawns)))
+            while(b)
+                if(!more_than_one(theirPawns & PawnAttacks[Us][pop_lsb(&b)]))
+                    e->passedPawns[Us] |= s;
+
         // Score this pawn
         if (!neighbours)
             score -= Isolated[opposed];
@@ -177,8 +183,8 @@ namespace {
         if (connected)
             score += Connected[opposed][!!phalanx][more_than_one(supported)][relative_rank(Us, s)];
 
-        if (doubled)
-            score -= Doubled;
+        if (doubled && !supported)
+           score -= Doubled;
 
         if (lever)
             score += Lever[relative_rank(Us, s)];
@@ -256,12 +262,13 @@ Value Entry::shelter_storm(const Position& pos, Square ksq) {
       b  = theirPawns & file_bb(f);
       Rank rkThem = b ? relative_rank(Us, frontmost_sq(Them, b)) : RANK_1;
 
-      safety -=  ShelterWeakness[std::min(f, FILE_H - f)][rkUs]
+      int d = std::min(f, FILE_H - f);
+      safety -=  ShelterWeakness[d][rkUs]
                + StormDanger
                  [f == file_of(ksq) && rkThem == relative_rank(Us, ksq) + 1 ? BlockedByKing  :
                   rkUs   == RANK_1                                          ? Unopposed :
                   rkThem == rkUs + 1                                        ? BlockedByPawn  : Unblocked]
-                 [std::min(f, FILE_H - f)][rkThem];
+                 [d][rkThem];
   }
 
   return safety;