Tidy up
[stockfish] / src / pawns.cpp
index 0f6430b90f1616c127a397cf5b832a809c8b88b8..b8f82cff4a6718eae4813201191009330e9c30c9 100644 (file)
@@ -126,7 +126,7 @@ namespace {
         e->pawnAttacksSpan[Us] |= pawn_attack_span(Us, s);
 
         // Flag the pawn
-        opposed    = theirPawns & forward_bb(Us, s);
+        opposed    = theirPawns & forward_file_bb(Us, s);
         stoppers   = theirPawns & passed_pawn_mask(Us, s);
         lever      = theirPawns & PawnAttacks[Us][s];
         leverPush  = theirPawns & PawnAttacks[Us][s + Up];
@@ -158,7 +158,7 @@ namespace {
         // which could become passed after one or two pawn pushes when are
         // not attacked more times than defended.
         if (   !(stoppers ^ lever ^ leverPush)
-            && !(ourPawns & forward_bb(Us, s))
+            && !(ourPawns & forward_file_bb(Us, s))
             && popcount(supported) >= popcount(lever)
             && popcount(phalanx)   >= popcount(leverPush))
             e->passedPawns[Us] |= s;
@@ -250,7 +250,7 @@ Value Entry::shelter_storm(const Position& pos, Square ksq) {
 
   enum { BlockedByKing, Unopposed, BlockedByPawn, Unblocked };
 
-  Bitboard b = pos.pieces(PAWN) & (in_front_bb(Us, rank_of(ksq)) | rank_bb(ksq));
+  Bitboard b = pos.pieces(PAWN) & (forward_ranks_bb(Us, ksq) | rank_bb(ksq));
   Bitboard ourPawns = b & pos.pieces(Us);
   Bitboard theirPawns = b & pos.pieces(Them);
   Value safety = MaxSafetyBonus;
@@ -261,7 +261,7 @@ Value Entry::shelter_storm(const Position& pos, Square ksq) {
       b = ourPawns & file_bb(f);
       Rank rkUs = b ? relative_rank(Us, backmost_sq(Us, b)) : RANK_1;
 
-      b  = theirPawns & file_bb(f);
+      b = theirPawns & file_bb(f);
       Rank rkThem = b ? relative_rank(Us, frontmost_sq(Them, b)) : RANK_1;
 
       int d = std::min(f, FILE_H - f);