/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
+ Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
////
#include "bitboard.h"
+#include "scale.h"
#include "value.h"
////
Value queenside_storm_value(Color c) const;
Bitboard pawn_attacks(Color c) const;
Bitboard passed_pawns() const;
+ ScaleFactor scale_factor(Color c) const;
int file_is_half_open(Color c, File f) const;
int has_open_file_to_left(Color c, File f) const;
int has_open_file_to_right(Color c, File f) const;
Key key;
Bitboard passedPawns;
Bitboard pawnAttacks[2];
+ Square kingSquares[2];
Score value;
int16_t ksStormValue[2], qsStormValue[2];
- uint8_t halfOpenFiles[2];
- Square kingSquares[2];
- uint8_t kingShelters[2];
+ uint8_t halfOpenFiles[2], kingShelters[2], factor[2];
};
/// The PawnInfoTable class represents a pawn hash table. It is basically
return Value(qsStormValue[c]);
}
+inline ScaleFactor PawnInfo::scale_factor(Color c) const {
+ return ScaleFactor(factor[c]);
+}
+
inline int PawnInfo::file_is_half_open(Color c, File f) const {
return (halfOpenFiles[c] & (1 << int(f)));
}