// Is there more than 2 checkers?
if (failedStep) (*failedStep)++;
- if (debugCheckerCount && count_1s<CNT32>(st->checkersBB) > 2)
+ if (debugCheckerCount && popcount<Full>(st->checkersBB) > 2)
return false;
// Bitboards OK?
if (debugPieceCounts)
for (Color c = WHITE; c <= BLACK; c++)
for (PieceType pt = PAWN; pt <= KING; pt++)
- if (pieceCount[c][pt] != count_1s<CNT32>(pieces(pt, c)))
+ if (pieceCount[c][pt] != popcount<Full>(pieces(pt, c)))
return false;
if (failedStep) (*failedStep)++;