bool move_gives_check(Move m) const;
bool move_gives_check(Move m, const CheckInfo& ci) const;
bool move_is_capture(Move m) const;
- bool move_is_capture_or_promotion(Move m) const;
bool move_is_passed_pawn_push(Move m) const;
bool move_attacks_square(Move m, Square s) const;
void undo_null_move();
// Static exchange evaluation
- int see(Square from, Square to) const;
int see(Move m) const;
int see_sign(Move m) const;
inline bool Position::move_is_capture(Move m) const {
assert (m != MOVE_NONE && m != MOVE_NULL);
- return (m & (3 << 15)) ? !move_is_castle(m) : !square_is_empty(move_to(m));
-}
-
-inline bool Position::move_is_capture_or_promotion(Move m) const {
-
- assert (m != MOVE_NONE && m != MOVE_NULL);
- return (m & (0x1F << 12)) ? !move_is_castle(m) : !square_is_empty(move_to(m));
+ return !move_is_special(m) ? !square_is_empty(move_to(m)) : move_is_ep(m);
}
inline PieceType Position::captured_piece_type() const {