// The piece on a given square
Piece piece_on(Square s) const;
+ Piece piece_moved(Move m) const;
bool square_is_empty(Square s) const;
// Side to move
return board[s];
}
+inline Piece Position::piece_moved(Move m) const {
+ return board[from_sq(m)];
+}
+
inline bool Position::square_is_empty(Square s) const {
return board[s] == NO_PIECE;
}