]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Use size_t consistently across thread code
[stockfish] / src / search.cpp
index 1062c9203a7bbc0c31c0b134e1d1f882d95f4a76..12ed75997dfaa500beccd424ef2d86529444bc1b 100644 (file)
@@ -1043,8 +1043,8 @@ moves_loop: // When in check and at SpNode search starts from here
           &&  depth >= Threads.minimumSplitDepth
           &&  (   !thisThread->activeSplitPoint
                || !thisThread->activeSplitPoint->allSlavesSearching
-               || (   int(Threads.size()) > MAX_SLAVES_PER_SPLITPOINT
-                   && thisThread->activeSplitPoint->slavesCount == MAX_SLAVES_PER_SPLITPOINT))
+               || (   Threads.size() > MAX_SLAVES_PER_SPLITPOINT
+                   && thisThread->activeSplitPoint->slavesMask.count() == MAX_SLAVES_PER_SPLITPOINT))
           &&  thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
       {
           assert(bestValue > -VALUE_INFINITE && bestValue < beta);
@@ -1589,30 +1589,33 @@ void Thread::idle_loop() {
           // Try to late join to another split point if none of its slaves has
           // already finished.
           SplitPoint* bestSp = NULL;
-          int bestThread = 0;
+          Thread* bestThread = NULL;
           int bestScore = INT_MAX;
 
           for (size_t i = 0; i < Threads.size(); ++i)
           {
-              const int size = Threads[i]->splitPointsSize; // Local copy
+              const size_t size = Threads[i]->splitPointsSize; // Local copy
               sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
 
               if (   sp
                   && sp->allSlavesSearching
-                  && sp->slavesCount < MAX_SLAVES_PER_SPLITPOINT
+                  && sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
                   && available_to(Threads[i]))
               {
+                  assert(this != Threads[i]);
+                  assert(!(this_sp && this_sp->slavesMask.none()));
+
                   // Compute the recursive split points chain size
                   int level = -1;
                   for (SplitPoint* spp = Threads[i]->activeSplitPoint; spp; spp = spp->parentSplitPoint)
                       level++;
 
-                  int score = level * 256 * 256 + sp->slavesCount * 256 - sp->depth * 1;
+                  int score = level * 256 * 256 + (int)sp->slavesMask.count() * 256 - sp->depth * 1;
 
                   if (score < bestScore)
                   {
                       bestSp = sp;
-                      bestThread = i;
+                      bestThread = Threads[i];
                       bestScore = score;
                   }
               }
@@ -1627,11 +1630,10 @@ void Thread::idle_loop() {
               sp->mutex.lock();
 
               if (   sp->allSlavesSearching
-                  && sp->slavesCount < MAX_SLAVES_PER_SPLITPOINT
-                  && available_to(Threads[bestThread]))
+                  && sp->slavesMask.count() < MAX_SLAVES_PER_SPLITPOINT
+                  && available_to(bestThread))
               {
                   sp->slavesMask.set(idx);
-                  sp->slavesCount++;
                   activeSplitPoint = sp;
                   searching = true;
               }
@@ -1703,7 +1705,7 @@ void check_time() {
       // Loop across all split points and sum accumulated SplitPoint nodes plus
       // all the currently active positions nodes.
       for (size_t i = 0; i < Threads.size(); ++i)
-          for (int j = 0; j < Threads[i]->splitPointsSize; ++j)
+          for (size_t j = 0; j < Threads[i]->splitPointsSize; ++j)
           {
               SplitPoint& sp = Threads[i]->splitPoints[j];