Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
- Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
+ Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
const int skipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 };
// Razoring and futility margin based on depth
- // razor_margin[0] is unused as long as depth >= ONE_PLY in search
- const int razor_margin[] = { 0, 570, 603, 554 };
+ const int razor_margin = 600;
Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); }
// Futility and reductions lookup tables, initialized at startup
Time.availableNodes = 0;
TT.clear();
-
- for (Thread* th : Threads)
- th->clear();
-
- Threads.main()->callsCnt = 0;
- Threads.main()->previousScore = VALUE_INFINITE;
- Threads.main()->previousTimeReduction = 1;
+ Threads.clear();
}
// search to overwrite a previous full search TT value, so we use a different
// position key in case of an excluded move.
excludedMove = ss->excludedMove;
- posKey = pos.key() ^ Key(excludedMove);
+ posKey = pos.key() ^ Key(excludedMove << 16); // isn't a very good hash
tte = TT.probe(posKey, ttHit);
ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE;
ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0]
// Step 6. Razoring (skipped when in check)
if ( !PvNode
&& depth < 4 * ONE_PLY
- && eval + razor_margin[depth / ONE_PLY] <= alpha)
+ && eval + razor_margin <= alpha)
{
if (depth <= ONE_PLY)
return qsearch<NonPV, false>(pos, ss, alpha, alpha+1);
- Value ralpha = alpha - razor_margin[depth / ONE_PLY];
+ Value ralpha = alpha - razor_margin;
Value v = qsearch<NonPV, false>(pos, ss, ralpha, ralpha+1);
if (v <= ralpha)
return v;
// Step 8. Null move search with verification search (is omitted in PV nodes)
if ( !PvNode
&& eval >= beta
- && ss->staticEval >= beta - 36 * depth / ONE_PLY + 225)
+ && ss->staticEval >= beta - 36 * depth / ONE_PLY + 225
+ && (ss->ply >= thisThread->nmp_ply || ss->ply % 2 != thisThread->nmp_odd))
{
assert(eval - beta >= 0);
if (nullValue >= VALUE_MATE_IN_MAX_PLY)
nullValue = beta;
- if (depth < 12 * ONE_PLY && abs(beta) < VALUE_KNOWN_WIN)
+ if (abs(beta) < VALUE_KNOWN_WIN && (depth < 12 * ONE_PLY || thisThread->nmp_ply))
return nullValue;
// Do verification search at high depths
+ // disable null move pruning for side to move for the first part of the remaining search tree
+ thisThread->nmp_ply = ss->ply + 3 * (depth-R) / 4;
+ thisThread->nmp_odd = ss->ply % 2;
+
Value v = depth-R < ONE_PLY ? qsearch<NonPV, false>(pos, ss, beta-1, beta)
: search<NonPV>(pos, ss, beta-1, beta, depth-R, false, true);
+ thisThread->nmp_odd = thisThread->nmp_ply = 0;
+
if (v >= beta)
return nullValue;
}
// Don't search moves with negative SEE values
if ( (!InCheck || evasionPrunable)
- && type_of(move) != PROMOTION
&& !pos.see_ge(move))
continue;
if (Threads.ponder)
return;
- if ( (Limits.use_time_management() && elapsed > Time.maximum())
+ if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10)
|| (Limits.movetime && elapsed >= Limits.movetime)
|| (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes))
Threads.stop = true;