Value bonus = Value(int(depth) * int(depth));
History.update(pos.moved_piece(bestMove), to_sq(bestMove), bonus);
- if (bestMove != ttMove)
- for (const ExtMove* em = mp.stage_moves(); em->move != bestMove; ++em)
- History.update(pos.moved_piece(em->move), to_sq(em->move), -bonus);
+ for (const ExtMove* em = mp.quiet_moves(); em && em->move != bestMove; ++em)
+ History.update(pos.moved_piece(em->move), to_sq(em->move), -bonus);
if (is_ok((ss-1)->currentMove))
Countermoves.update(pos.piece_on(prevMoveSq), prevMoveSq, bestMove);