if (!movesToGo) // Sudden death time control
{
- if (increment)
+ if (myIncrement)
{
MaxSearchTime = myTime / 30 + myIncrement;
AbsoluteMaxSearchTime = Max(myTime / 4, myIncrement - 100);
// Don't search captures and checks with negative SEE values
if ( !isCheck
&& !move_promotion(move)
- && !pvNode
&& (pos.midgame_value_of_piece_on(move_from(move)) >
pos.midgame_value_of_piece_on(move_to(move)))
&& pos.see(move) < 0)