Depth extension, newDepth;
Value bestValue, value, ttValue, eval;
bool ttHit, inCheck, givesCheck, singularExtensionNode, improving;
- bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture;
+ bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact;
Piece movedPiece;
int moveCount, quietCount;
&& tte->depth() >= depth - 3 * ONE_PLY;
skipQuiets = false;
ttCapture = false;
+ pvExact = PvNode && ttHit && tte->bound() == BOUND_EXACT;
// Step 11. Loop through moves
// Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs
if ((ss-1)->moveCount > 15)
r -= ONE_PLY;
+ // Decrease reduction for exact PV nodes
+ if (pvExact)
+ r -= ONE_PLY;
+
// Increase reduction if ttMove is a capture
if (ttCapture)
r += ONE_PLY;