]> git.sesse.net Git - stockfish/blobdiff - src/search.cpp
Add a couple of asserts to late join
[stockfish] / src / search.cpp
index 3c32c4bb762a45ee1ae35f14a02aa119ff654418..b1eac341f62dfb5d61998b1f1fb768577c0aafc8 100644 (file)
@@ -173,7 +173,7 @@ uint64_t Search::perft(Position& pos, Depth depth) {
           cnt = 1, nodes++;
       else
       {
-          pos.do_move(*it, st, ci, pos.gives_check(*it, ci));
+          pos.do_move(*it, st, pos.gives_check(*it, ci));
           cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY);
           nodes += cnt;
           pos.undo_move(*it);
@@ -702,7 +702,7 @@ namespace {
             if (pos.legal(move, ci.pinned))
             {
                 ss->currentMove = move;
-                pos.do_move(move, st, ci, pos.gives_check(move, ci));
+                pos.do_move(move, st, pos.gives_check(move, ci));
                 value = -search<NonPV, false>(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode);
                 pos.undo_move(move);
                 if (value >= rbeta)
@@ -894,7 +894,7 @@ moves_loop: // When in check and at SpNode search starts from here
           quietsSearched[quietCount++] = move;
 
       // Step 14. Make the move
-      pos.do_move(move, st, ci, givesCheck);
+      pos.do_move(move, st, givesCheck);
 
       // Step 15. Reduced depth search (LMR). If the move fails high it will be
       // re-searched at full depth.
@@ -1042,7 +1042,9 @@ moves_loop: // When in check and at SpNode search starts from here
           &&  Threads.size() >= 2
           &&  depth >= Threads.minimumSplitDepth
           &&  (   !thisThread->activeSplitPoint
-               || !thisThread->activeSplitPoint->allSlavesSearching)
+               || !thisThread->activeSplitPoint->allSlavesSearching
+               || (   int(Threads.size()) > MAX_SLAVES_PER_SPLITPOINT
+                   && thisThread->activeSplitPoint->slavesCount == MAX_SLAVES_PER_SPLITPOINT))
           &&  thisThread->splitPointsSize < MAX_SPLITPOINTS_PER_THREAD)
       {
           assert(bestValue > -VALUE_INFINITE && bestValue < beta);
@@ -1255,7 +1257,7 @@ moves_loop: // When in check and at SpNode search starts from here
       ss->currentMove = move;
 
       // Make and search the move
-      pos.do_move(move, st, ci, givesCheck);
+      pos.do_move(move, st, givesCheck);
       value = givesCheck ? -qsearch<NT,  true>(pos, ss+1, -beta, -alpha, depth - ONE_PLY)
                          : -qsearch<NT, false>(pos, ss+1, -beta, -alpha, depth - ONE_PLY);
       pos.undo_move(move);
@@ -1447,8 +1449,12 @@ moves_loop: // When in check and at SpNode search starts from here
               ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : "");
 
         ss << " nodes "     << pos.nodes_searched()
-           << " nps "       << pos.nodes_searched() * 1000 / elapsed
-           << " tbhits "    << TB::Hits
+           << " nps "       << pos.nodes_searched() * 1000 / elapsed;
+
+        if (elapsed > 1000) // Earlier makes little sense
+           ss << " hashfull "  << TT.hashfull();
+
+        ss << " tbhits "    << TB::Hits
            << " time "      << elapsed
            << " pv";
 
@@ -1582,34 +1588,60 @@ void Thread::idle_loop() {
 
           // Try to late join to another split point if none of its slaves has
           // already finished.
-          if (Threads.size() > 2)
-              for (size_t i = 0; i < Threads.size(); ++i)
+          SplitPoint* bestSp = NULL;
+          int bestThread = 0;
+          int bestScore = INT_MAX;
+
+          for (size_t i = 0; i < Threads.size(); ++i)
+          {
+              const int size = Threads[i]->splitPointsSize; // Local copy
+              sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
+
+              if (   sp
+                  && sp->allSlavesSearching
+                  && sp->slavesCount < MAX_SLAVES_PER_SPLITPOINT
+                  && available_to(Threads[i]))
               {
-                  const int size = Threads[i]->splitPointsSize; // Local copy
-                  sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
+                  assert(this != Threads[i]);
+                  assert(!(this_sp && this_sp->slavesMask.none()));
+
+                  // Compute the recursive split points chain size
+                  int level = -1;
+                  for (SplitPoint* spp = Threads[i]->activeSplitPoint; spp; spp = spp->parentSplitPoint)
+                      level++;
 
-                  if (   sp
-                      && sp->allSlavesSearching
-                      && available_to(Threads[i]))
+                  int score = level * 256 * 256 + sp->slavesCount * 256 - sp->depth * 1;
+
+                  if (score < bestScore)
                   {
-                      // Recheck the conditions under lock protection
-                      Threads.mutex.lock();
-                      sp->mutex.lock();
-
-                      if (   sp->allSlavesSearching
-                          && available_to(Threads[i]))
-                      {
-                           sp->slavesMask.set(idx);
-                           activeSplitPoint = sp;
-                           searching = true;
-                      }
-
-                      sp->mutex.unlock();
-                      Threads.mutex.unlock();
-
-                      break; // Just a single attempt
+                      bestSp = sp;
+                      bestThread = i;
+                      bestScore = score;
                   }
               }
+          }
+
+          if (bestSp)
+          {
+              sp = bestSp;
+
+              // Recheck the conditions under lock protection
+              Threads.mutex.lock();
+              sp->mutex.lock();
+
+              if (   sp->allSlavesSearching
+                  && sp->slavesCount < MAX_SLAVES_PER_SPLITPOINT
+                  && available_to(Threads[bestThread]))
+              {
+                  sp->slavesMask.set(idx);
+                  sp->slavesCount++;
+                  activeSplitPoint = sp;
+                  searching = true;
+              }
+
+              sp->mutex.unlock();
+              Threads.mutex.unlock();
+          }
       }
 
       // Grab the lock to avoid races with Thread::notify_one()