&& depth >= 5 * ONE_PLY
&& !inCheck
&& !ss->skipNullMove
- && excludedMove == MOVE_NONE
&& abs(beta) < VALUE_MATE_IN_MAX_PLY)
{
Value rbeta = beta + 200;
{
ss->reduction = reduction<PvNode>(depth, moveCount);
- if (!PvNode && cutNode && (ss-1)->reduction)
+ if (!PvNode && cutNode)
ss->reduction += ONE_PLY;
if (move == countermoves[0] || move == countermoves[1])