&& !pos.see_ge(move, Value(-35 * lmrDepth * lmrDepth)))
continue;
}
- else if (depth < 7 * ONE_PLY && !extension)
- {
- Value v = -Value(400 - 100 * PvNode + 35 * depth / ONE_PLY * depth / ONE_PLY);
- if (!pos.see_ge(move, v))
+ else if ( depth < 7 * ONE_PLY
+ && !extension
+ && !pos.see_ge(move, -PawnValueEg * (depth / ONE_PLY)))
continue;
- }
}
// Speculative prefetch as early as possible