X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=Readme.md;h=10ffdeae4ff34736171eed3b5155812d8f443487;hp=be3247639b7e7fa404d20715b0cba3f1e808676d;hb=7264540107b7f20d16628ac8615070fe3334f5f5;hpb=d39bc2efa197ba2fd55b68eced1c60bcfe2facc1 diff --git a/Readme.md b/Readme.md index be324763..10ffdeae 100644 --- a/Readme.md +++ b/Readme.md @@ -55,7 +55,16 @@ Currently, Stockfish has the following UCI options: Leave at 1 for best performance. * #### Skill Level - Lower the Skill Level in order to make Stockfish play weaker. + Lower the Skill Level in order to make Stockfish play weaker (see also UCI_LimitStrength). + Internally, MultiPV is enabled, and with a certain probability depending on the Skill Level a + weaker move will be played. + + * #### UCI_LimitStrength + Enable weaker play aiming for an Elo rating as set by UCI_Elo. This option overrides Skill Level. + + * #### UCI_Elo + If enabled by UCI_LimitStrength, aim for an engine strength of the given Elo. + This Elo rating has been calibrated at a time control of 60s+0.6s and anchored to CCRL 40/4. * #### Move Overhead Assume a time delay of x ms due to network and GUI overheads. This is useful to