X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbenchmark.cpp;h=605c95ad6ba23a042169b5fe8e214bb9c7910d06;hp=1d97c95b7109a720a8b1302ad95f1a43e387c5d5;hb=9369f4963d9376820cb5ca4bad66b86e67b0a010;hpb=8a7876d48d4360d14d918c1ff444b5d6eb0382de diff --git a/src/benchmark.cpp b/src/benchmark.cpp index 1d97c95b..605c95ad 100644 --- a/src/benchmark.cpp +++ b/src/benchmark.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -64,7 +64,20 @@ const char* Defaults[] = { "6k1/6p1/P6p/r1N5/5p2/7P/1b3PP1/4R1K1 w - - 0 1", "1r3k2/4q3/2Pp3b/3Bp3/2Q2p2/1p1P2P1/1P2KP2/3N4 w - - 0 1", "6k1/4pp1p/3p2p1/P1pPb3/R7/1r2P1PP/3B1P2/6K1 w - - 0 1", - "8/3p3B/5p2/5P2/p7/PP5b/k7/6K1 w - - 0 1" + "8/3p3B/5p2/5P2/p7/PP5b/k7/6K1 w - - 0 1", + + // 5-man positions + "8/8/8/8/5kp1/P7/8/1K1N4 w - - 0 1", // Kc2 - mate + "8/8/8/5N2/8/p7/8/2NK3k w - - 0 1", // Na2 - mate + "8/3k4/8/8/8/4B3/4KB2/2B5 w - - 0 1", // draw + + // 6-man positions + "8/8/1P6/5pr1/8/4R3/7k/2K5 w - - 0 1", // Re5 - mate + "8/2p4P/8/kr6/6R1/8/8/1K6 w - - 0 1", // Ka2 - mate + "8/8/3P3k/8/1p6/8/1P6/1K3n2 b - - 0 1", // Nd2 - draw + + // 7-man positions + "8/R7/2q5/8/6k1/8/1P5p/K6R w - - 0 124", // Draw }; } // namespace @@ -75,7 +88,7 @@ const char* Defaults[] = { /// be used, the limit value spent for each position (optional, default is /// depth 13), an optional file name where to look for positions in FEN /// format (defaults are the positions defined above) and the type of the -/// limit value: depth (default), time in secs or number of nodes. +/// limit value: depth (default), time in millisecs or number of nodes. void benchmark(const Position& current, istream& is) { @@ -95,7 +108,7 @@ void benchmark(const Position& current, istream& is) { TT.clear(); if (limitType == "time") - limits.movetime = 1000 * atoi(limit.c_str()); // movetime is in ms + limits.movetime = atoi(limit.c_str()); // movetime is in ms else if (limitType == "nodes") limits.nodes = atoi(limit.c_str()); @@ -107,7 +120,7 @@ void benchmark(const Position& current, istream& is) { limits.depth = atoi(limit.c_str()); if (fenFile == "default") - fens.assign(Defaults, Defaults + 30); + fens.assign(Defaults, Defaults + 37); else if (fenFile == "current") fens.push_back(current.fen());