X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitbase.cpp;h=8c8c47020bb2678d74ddc45628bd87f152e6ff88;hp=ebf3c59a02355d780e31d79b48d8e70c36ee7d6c;hb=c8589903777b6e0289640b43fae966ded442af48;hpb=f6f1d2422303923927c0c088dee1d6df22dc4b98 diff --git a/src/bitbase.cpp b/src/bitbase.cpp index ebf3c59a..8c8c4702 100644 --- a/src/bitbase.cpp +++ b/src/bitbase.cpp @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +18,6 @@ along with this program. If not, see . */ -#include #include #include #include @@ -28,7 +28,7 @@ namespace { // There are 24 possible pawn squares: the first 4 files and ranks from 2 to 7 - const unsigned MAX_INDEX = 2*24*64*64; // stm * psq * wksq * bksq = 196608 + constexpr unsigned MAX_INDEX = 2*24*64*64; // stm * psq * wksq * bksq = 196608 // Each uint32_t stores results of 32 positions, one per bit uint32_t KPKBitbase[MAX_INDEX / 32]; @@ -53,7 +53,7 @@ namespace { WIN = 4 }; - inline Result& operator|=(Result& r, Result v) { return r = Result(r | v); } + Result& operator|=(Result& r, Result v) { return r = Result(r | v); } struct KPKPosition { KPKPosition() = default; @@ -64,7 +64,6 @@ namespace { template Result classify(const std::vector& db); - unsigned id; Color us; Square ksq[COLOR_NB], psq; Result result; @@ -85,19 +84,22 @@ bool Bitbases::probe(Square wksq, Square wpsq, Square bksq, Color us) { void Bitbases::init() { std::vector db(MAX_INDEX); + unsigned idx, repeat = 1; // Initialize db with known win / draw positions - std::generate(db.begin(), db.end(), [](){ static unsigned id; return KPKPosition(id++); }); + for (idx = 0; idx < MAX_INDEX; ++idx) + db[idx] = KPKPosition(idx); // Iterate through the positions until none of the unknown positions can be // changed to either wins or draws (15 cycles needed). - while (std::accumulate(db.begin(), db.end(), false, [&](bool repeat, KPKPosition& pos) - { return (pos == UNKNOWN && pos.classify(db) != UNKNOWN) || repeat; })){} + while (repeat) + for (repeat = idx = 0; idx < MAX_INDEX; ++idx) + repeat |= (db[idx] == UNKNOWN && db[idx].classify(db) != UNKNOWN); // Map 32 results into one KPKBitbase[] entry - for (auto& pos : db) - if (pos == WIN) - KPKBitbase[pos.id / 32] |= 1 << (pos.id & 0x1F); + for (idx = 0; idx < MAX_INDEX; ++idx) + if (db[idx] == WIN) + KPKBitbase[idx / 32] |= 1 << (idx & 0x1F); } @@ -105,31 +107,30 @@ namespace { KPKPosition::KPKPosition(unsigned idx) { - id = idx; ksq[WHITE] = Square((idx >> 0) & 0x3F); ksq[BLACK] = Square((idx >> 6) & 0x3F); us = Color ((idx >> 12) & 0x01); - psq = make_square(File((idx >> 13) & 0x3), RANK_7 - Rank((idx >> 15) & 0x7)); + psq = make_square(File((idx >> 13) & 0x3), Rank(RANK_7 - ((idx >> 15) & 0x7))); // Check if two pieces are on the same square or if a king can be captured if ( distance(ksq[WHITE], ksq[BLACK]) <= 1 || ksq[WHITE] == psq || ksq[BLACK] == psq - || (us == WHITE && (StepAttacksBB[PAWN][psq] & ksq[BLACK]))) + || (us == WHITE && (PawnAttacks[WHITE][psq] & ksq[BLACK]))) result = INVALID; // Immediate win if a pawn can be promoted without getting captured else if ( us == WHITE && rank_of(psq) == RANK_7 - && ksq[us] != psq + DELTA_N - && ( distance(ksq[~us], psq + DELTA_N) > 1 - || (StepAttacksBB[KING][ksq[us]] & (psq + DELTA_N)))) + && ksq[us] != psq + NORTH + && ( distance(ksq[~us], psq + NORTH) > 1 + || (PseudoAttacks[KING][ksq[us]] & (psq + NORTH)))) result = WIN; // Immediate draw if it is a stalemate or a king captures undefended pawn else if ( us == BLACK - && ( !(StepAttacksBB[KING][ksq[us]] & ~(StepAttacksBB[KING][ksq[~us]] | StepAttacksBB[PAWN][psq])) - || (StepAttacksBB[KING][ksq[us]] & psq & ~StepAttacksBB[KING][ksq[~us]]))) + && ( !(PseudoAttacks[KING][ksq[us]] & ~(PseudoAttacks[KING][ksq[~us]] | PawnAttacks[~us][psq])) + || (PseudoAttacks[KING][ksq[us]] & psq & ~PseudoAttacks[KING][ksq[~us]]))) result = DRAW; // Position will be classified later @@ -150,12 +151,12 @@ namespace { // as WIN, the position is classified as WIN, otherwise the current position is // classified as UNKNOWN. - const Color Them = (Us == WHITE ? BLACK : WHITE); - const Result Good = (Us == WHITE ? WIN : DRAW); - const Result Bad = (Us == WHITE ? DRAW : WIN); + constexpr Color Them = (Us == WHITE ? BLACK : WHITE); + constexpr Result Good = (Us == WHITE ? WIN : DRAW); + constexpr Result Bad = (Us == WHITE ? DRAW : WIN); Result r = INVALID; - Bitboard b = StepAttacksBB[KING][ksq[Us]]; + Bitboard b = PseudoAttacks[KING][ksq[Us]]; while (b) r |= Us == WHITE ? db[index(Them, ksq[Them] , pop_lsb(&b), psq)] @@ -164,12 +165,12 @@ namespace { if (Us == WHITE) { if (rank_of(psq) < RANK_7) // Single push - r |= db[index(Them, ksq[Them], ksq[Us], psq + DELTA_N)]; + r |= db[index(Them, ksq[Them], ksq[Us], psq + NORTH)]; if ( rank_of(psq) == RANK_2 // Double push - && psq + DELTA_N != ksq[Us] - && psq + DELTA_N != ksq[Them]) - r |= db[index(Them, ksq[Them], ksq[Us], psq + DELTA_N + DELTA_N)]; + && psq + NORTH != ksq[Us] + && psq + NORTH != ksq[Them]) + r |= db[index(Them, ksq[Them], ksq[Us], psq + NORTH + NORTH)]; } return result = r & Good ? Good : r & UNKNOWN ? UNKNOWN : Bad;