X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;h=138d8c72b0c51dbe324397c98c1a13d65b5736f1;hp=b36f8a291d77647b5af8d1888bc83efabf0542d3;hb=3ec94abcdb5f4ad81cc8829aece2d7fa64bb21db;hpb=22b9307aba0f78aa92abcf85e807af8b64011c7a diff --git a/src/bitboard.cpp b/src/bitboard.cpp index b36f8a29..138d8c72 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,16 +17,14 @@ along with this program. If not, see . */ +#include #include #include -#include #include "bitboard.h" #include "bitcount.h" #include "rkiss.h" -// Global bitboards definitions with static storage duration are -// automatically set to zero before enter main(). Bitboard RMasks[64]; Bitboard RMagics[64]; Bitboard* RAttacks[64]; @@ -40,11 +38,10 @@ int BShifts[64]; Bitboard SetMaskBB[65]; Bitboard ClearMaskBB[65]; -Bitboard SquaresByColorBB[2]; Bitboard FileBB[8]; Bitboard RankBB[8]; -Bitboard NeighboringFilesBB[8]; -Bitboard ThisAndNeighboringFilesBB[8]; +Bitboard AdjacentFilesBB[8]; +Bitboard ThisAndAdjacentFilesBB[8]; Bitboard InFrontBB[2][8]; Bitboard StepAttacksBB[16][64]; Bitboard BetweenBB[64][64]; @@ -52,9 +49,7 @@ Bitboard SquaresInFrontMask[2][64]; Bitboard PassedPawnMask[2][64]; Bitboard AttackSpanMask[2][64]; -Bitboard BishopPseudoAttacks[64]; -Bitboard RookPseudoAttacks[64]; -Bitboard QueenPseudoAttacks[64]; +Bitboard PseudoAttacks[6][64]; uint8_t BitCount8Bit[256]; int SquareDistance[64][64]; @@ -151,20 +146,13 @@ Square pop_1st_bit(Bitboard* bb) { #endif // !defined(USE_BSFQ) -/// init_bitboards() initializes various bitboard arrays. It is called during +/// bitboards_init() initializes various bitboard arrays. It is called during /// program initialization. -void init_bitboards() { +void bitboards_init() { for (Bitboard b = 0; b < 256; b++) - BitCount8Bit[b] = (uint8_t)count_1s(b); - - for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++) - for (Square s2 = SQ_A1; s2 <= SQ_H8; s2++) - SquareDistance[s1][s2] = std::max(file_distance(s1, s2), rank_distance(s1, s2)); - - SquaresByColorBB[DARK] = 0xAA55AA55AA55AA55ULL; - SquaresByColorBB[LIGHT] = ~SquaresByColorBB[DARK]; + BitCount8Bit[b] = (uint8_t)popcount(b); for (Square s = SQ_A1; s <= SQ_H8; s++) { @@ -172,7 +160,7 @@ void init_bitboards() { ClearMaskBB[s] = ~SetMaskBB[s]; } - ClearMaskBB[SQ_NONE] = ~EmptyBoardBB; + ClearMaskBB[SQ_NONE] = ~0ULL; FileBB[FILE_A] = FileABB; RankBB[RANK_1] = Rank1BB; @@ -185,8 +173,8 @@ void init_bitboards() { for (int f = FILE_A; f <= FILE_H; f++) { - NeighboringFilesBB[f] = (f > FILE_A ? FileBB[f - 1] : 0) | (f < FILE_H ? FileBB[f + 1] : 0); - ThisAndNeighboringFilesBB[f] = FileBB[f] | NeighboringFilesBB[f]; + AdjacentFilesBB[f] = (f > FILE_A ? FileBB[f - 1] : 0) | (f < FILE_H ? FileBB[f + 1] : 0); + ThisAndAdjacentFilesBB[f] = FileBB[f] | AdjacentFilesBB[f]; } for (int rw = RANK_7, rb = RANK_2; rw >= RANK_1; rw--, rb++) @@ -199,17 +187,21 @@ void init_bitboards() { for (Square s = SQ_A1; s <= SQ_H8; s++) { SquaresInFrontMask[c][s] = in_front_bb(c, s) & file_bb(s); - PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_neighboring_files_bb(s); - AttackSpanMask[c][s] = in_front_bb(c, s) & neighboring_files_bb(s); + PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(file_of(s)); + AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(file_of(s)); } + for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++) + for (Square s2 = SQ_A1; s2 <= SQ_H8; s2++) + SquareDistance[s1][s2] = std::max(file_distance(s1, s2), rank_distance(s1, s2)); + for (int i = 0; i < 64; i++) - if (!CpuIs64Bit) // Matt Taylor's folding trick for 32 bit systems + if (!Is64Bit) // Matt Taylor's folding trick for 32 bit systems { Bitboard b = 1ULL << i; b ^= b - 1; b ^= b >> 32; - BSFTable[uint32_t(b * 0x783A9B23) >> 26] = i; + BSFTable[(uint32_t)(b * 0x783A9B23) >> 26] = i; } else BSFTable[((1ULL << i) * 0x218A392CD3D5DBFULL) >> 58] = i; @@ -233,14 +225,14 @@ void init_bitboards() { for (Square s = SQ_A1; s <= SQ_H8; s++) { - BishopPseudoAttacks[s] = bishop_attacks_bb(s, EmptyBoardBB); - RookPseudoAttacks[s] = rook_attacks_bb(s, EmptyBoardBB); - QueenPseudoAttacks[s] = queen_attacks_bb(s, EmptyBoardBB); + PseudoAttacks[BISHOP][s] = bishop_attacks_bb(s, 0); + PseudoAttacks[ROOK][s] = rook_attacks_bb(s, 0); + PseudoAttacks[QUEEN][s] = queen_attacks_bb(s, 0); } for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++) for (Square s2 = SQ_A1; s2 <= SQ_H8; s2++) - if (bit_is_set(QueenPseudoAttacks[s1], s2)) + if (bit_is_set(PseudoAttacks[QUEEN][s1], s2)) { Square delta = (s2 - s1) / square_distance(s1, s2); @@ -276,6 +268,7 @@ namespace { return attacks; } + Bitboard pick_random(Bitboard mask, RKISS& rk, int booster) { Bitboard magic; @@ -325,8 +318,8 @@ namespace { // all the attacks for each possible subset of the mask and so is 2 power // the number of 1s of the mask. Hence we deduce the size of the shift to // apply to the 64 or 32 bits word to get the index. - masks[s] = sliding_attacks(pt, s, EmptyBoardBB) & ~edges; - shifts[s] = (CpuIs64Bit ? 64 : 32) - count_1s(masks[s]); + masks[s] = sliding_attacks(pt, s, 0) & ~edges; + shifts[s] = (Is64Bit ? 64 : 32) - popcount(masks[s]); // Use Carry-Rippler trick to enumerate all subsets of masks[s] and // store the corresponding sliding attacks bitboard in reference[]. @@ -342,7 +335,7 @@ namespace { if (s < SQ_H8) attacks[s + 1] = attacks[s] + size; - booster = MagicBoosters[CpuIs64Bit][rank_of(s)]; + booster = MagicBoosters[Is64Bit][rank_of(s)]; // Find a magic for square 's' picking up an (almost) random number // until we find the one that passes the verification test.