X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;h=19599a5124bdc54cf4e93a9b77c2b02a45a62b39;hp=4847fcf533e68f6a5b30b79cd5944098d6aff4f9;hb=a8af78c833458adaea64b8fc1035fafbdf4ba083;hpb=13a73f67c018e58b2fd46f886c45ef2b75188c8e diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 4847fcf5..19599a51 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -198,9 +198,9 @@ void Bitboards::init() { for (Color c = WHITE; c <= BLACK; ++c) for (PieceType pt = PAWN; pt <= KING; ++pt) for (Square s = SQ_A1; s <= SQ_H8; ++s) - for (int k = 0; steps[pt][k]; ++k) + for (int i = 0; steps[pt][i]; ++i) { - Square to = s + Square(c == WHITE ? steps[pt][k] : -steps[pt][k]); + Square to = s + Square(c == WHITE ? steps[pt][i] : -steps[pt][i]); if (is_ok(to) && square_distance(s, to) < 3) StepAttacksBB[make_piece(c, pt)][s] |= to; @@ -256,7 +256,7 @@ namespace { Bitboard pick_random(RKISS& rk, int booster) { // Values s1 and s2 are used to rotate the candidate magic of a - // quantity known to be the optimal to quickly find the magics. + // quantity known to be optimal to quickly find the magics. int s1 = booster & 63, s2 = (booster >> 6) & 63; Bitboard m = rk.rand();