X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;h=2afd3766babf552bfecf9639ae99e3991bc59dbf;hp=13735e3df9537d9cce6f726b1ccfda909ce45ba3;hb=a016626825972d546d2e4ef6abd2e55f7bf2f3dc;hpb=dd4796fcd5559847d4b8aab7d21ffff9929799ce diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 13735e3d..2afd3766 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -19,18 +19,16 @@ */ #include +#include #include "bitboard.h" #include "misc.h" uint8_t PopCnt16[1 << 16]; -int8_t SquareDistance[SQUARE_NB][SQUARE_NB]; +uint8_t SquareDistance[SQUARE_NB][SQUARE_NB]; Bitboard SquareBB[SQUARE_NB]; -Bitboard ForwardRanksBB[COLOR_NB][RANK_NB]; -Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; Bitboard LineBB[SQUARE_NB][SQUARE_NB]; -Bitboard DistanceRingBB[SQUARE_NB][8]; Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; Bitboard PawnAttacks[COLOR_NB][SQUARE_NB]; @@ -43,15 +41,6 @@ namespace { Bitboard BishopTable[0x1480]; // To store bishop attacks void init_magics(Bitboard table[], Magic magics[], Direction directions[]); - - // popcount16() counts the non-zero bits using SWAR-Popcount algorithm - - unsigned popcount16(unsigned u) { - u -= (u >> 1) & 0x5555U; - u = ((u >> 2) & 0x3333U) + (u & 0x3333U); - u = ((u >> 4) + u) & 0x0F0FU; - return (u * 0x0101U) >> 8; - } } @@ -80,25 +69,18 @@ const std::string Bitboards::pretty(Bitboard b) { void Bitboards::init() { for (unsigned i = 0; i < (1 << 16); ++i) - PopCnt16[i] = (uint8_t) popcount16(i); + PopCnt16[i] = std::bitset<16>(i).count(); for (Square s = SQ_A1; s <= SQ_H8; ++s) SquareBB[s] = (1ULL << s); - for (Rank r = RANK_1; r < RANK_8; ++r) - ForwardRanksBB[WHITE][r] = ~(ForwardRanksBB[BLACK][r + 1] = ForwardRanksBB[BLACK][r] | rank_bb(r)); - for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1) for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2) - if (s1 != s2) - { SquareDistance[s1][s2] = std::max(distance(s1, s2), distance(s1, s2)); - DistanceRingBB[s1][SquareDistance[s1][s2]] |= s2; - } int steps[][5] = { {}, { 7, 9 }, { 6, 10, 15, 17 }, {}, {}, {}, { 1, 7, 8, 9 } }; - for (Color c = WHITE; c <= BLACK; ++c) + for (Color c : { WHITE, BLACK }) for (PieceType pt : { PAWN, KNIGHT, KING }) for (Square s = SQ_A1; s <= SQ_H8; ++s) for (int i = 0; steps[pt][i]; ++i) @@ -127,13 +109,8 @@ void Bitboards::init() { for (PieceType pt : { BISHOP, ROOK }) for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2) - { - if (!(PseudoAttacks[pt][s1] & s2)) - continue; - - LineBB[s1][s2] = (attacks_bb(pt, s1, 0) & attacks_bb(pt, s2, 0)) | s1 | s2; - BetweenBB[s1][s2] = attacks_bb(pt, s1, SquareBB[s2]) & attacks_bb(pt, s2, SquareBB[s1]); - } + if (PseudoAttacks[pt][s1] & s2) + LineBB[s1][s2] = (attacks_bb(pt, s1, 0) & attacks_bb(pt, s2, 0)) | s1 | s2; } }