X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;h=89b543212998155cbeb91b4f6040dd2bfaeaa541;hp=8250e829713020bb7d13cf061eb41f39bc9082e6;hb=c97104e8540b72ee2c6c9c13d3773d2c0f9ec32f;hpb=7dd0c39714cbb6829d7cbf9da36fa46995e7a61e diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 8250e829..89b54321 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -1,13 +1,14 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008 Marco Costalba - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - Glaurung is distributed in the hope that it will be useful, + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -249,8 +250,8 @@ Bitboard BMask[64]; int BAttackIndex[64]; Bitboard BAttacks[0x1480]; -Bitboard SetMaskBB[64]; -Bitboard ClearMaskBB[64]; +Bitboard SetMaskBB[65]; +Bitboard ClearMaskBB[65]; Bitboard StepAttackBB[16][64]; Bitboard RayBB[64][8]; @@ -349,30 +350,39 @@ Square first_1(Bitboard b) { /// pop_1st_bit() finds and clears the least significant nonzero bit in a /// nonzero bitboard. -#if defined(USE_32BIT_ATTACKS) && defined(_MSC_VER) +#if defined(USE_32BIT_ATTACKS) -// On 32bit system compiled with MSVC this verion seems -// slightly faster then the standard one. +// Use type-punning +union b_union { -Square pop_1st_bit(Bitboard *b) { + Bitboard b; + struct { + uint32_t l; + uint32_t h; + }; +}; - unsigned long index; - uint32_t *l, *h; +// WARNING: Needs -fno-strict-aliasing compiler option +Square pop_1st_bit(Bitboard *bb) { - if (*(l = (uint32_t*)b) != 0) - { - _BitScanForward(&index, *l); - *l &= ~(1 << index); - } - else if (*(h = (uint32_t*)b + 1) != 0) - { - _BitScanForward(&index, *h); - *h &= ~(1 << index); - index += 32; - } else - return SQ_NONE; - - return Square(index); + b_union u; + uint32_t b; + + u.b = *bb; + + if (u.l) + { + b = u.l; + *((uint32_t*)bb) = b & (b - 1); + b ^= (b - 1); + } + else + { + b = u.h; + *((uint32_t*)bb+1) = b & (b - 1); // Little endian only? + b = ~(b ^ (b - 1)); + } + return Square(BitTable[(b * 0x783a9b23) >> 26]); } #else @@ -423,6 +433,8 @@ namespace { // be necessary to touch any of them. void init_masks() { + SetMaskBB[SQ_NONE] = 0ULL; + ClearMaskBB[SQ_NONE] = ~SetMaskBB[SQ_NONE]; for(Square s = SQ_A1; s <= SQ_H8; s++) { SetMaskBB[s] = (1ULL << s); ClearMaskBB[s] = ~SetMaskBB[s];