X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.cpp;h=8be7cea4b6ae6b098dfa2537904d0885ed2daa8f;hp=40cdbb21ff956601238b0db0dc72176e5cb081cb;hb=0446fc85dec483d1887adc22a3d729b0cacd8328;hpb=797c960d2004eacbbd19c656f483f070130bb358 diff --git a/src/bitboard.cpp b/src/bitboard.cpp index 40cdbb21..8be7cea4 100644 --- a/src/bitboard.cpp +++ b/src/bitboard.cpp @@ -45,12 +45,11 @@ Bitboard ThisAndAdjacentFilesBB[8]; Bitboard InFrontBB[2][8]; Bitboard StepAttacksBB[16][64]; Bitboard BetweenBB[64][64]; -Bitboard SquaresInFrontMask[2][64]; +Bitboard ForwardBB[2][64]; Bitboard PassedPawnMask[2][64]; Bitboard AttackSpanMask[2][64]; Bitboard PseudoAttacks[6][64]; -uint8_t BitCount8Bit[256]; int SquareDistance[64][64]; namespace { @@ -61,6 +60,7 @@ namespace { int MS1BTable[256]; Bitboard RTable[0x19000]; // Storage space for rook attacks Bitboard BTable[0x1480]; // Storage space for bishop attacks + uint8_t BitCount8Bit[256]; typedef unsigned (Fn)(Square, Bitboard); @@ -142,7 +142,7 @@ void Bitboards::print(Bitboard b) { std::cout << "+---+---+---+---+---+---+---+---+" << '\n'; for (File file = FILE_A; file <= FILE_H; file++) - std::cout << "| " << ((b & make_square(file, rank)) ? "X " : " "); + std::cout << "| " << (b & make_square(file, rank) ? "X " : " "); std::cout << "|\n"; } @@ -168,30 +168,27 @@ void Bitboards::init() { FileBB[FILE_A] = FileABB; RankBB[RANK_1] = Rank1BB; - for (int f = FILE_B; f <= FILE_H; f++) + for (int i = 1; i < 8; i++) { - FileBB[f] = FileBB[f - 1] << 1; - RankBB[f] = RankBB[f - 1] << 8; + FileBB[i] = FileBB[i - 1] << 1; + RankBB[i] = RankBB[i - 1] << 8; } - for (int f = FILE_A; f <= FILE_H; f++) + for (File f = FILE_A; f <= FILE_H; f++) { AdjacentFilesBB[f] = (f > FILE_A ? FileBB[f - 1] : 0) | (f < FILE_H ? FileBB[f + 1] : 0); ThisAndAdjacentFilesBB[f] = FileBB[f] | AdjacentFilesBB[f]; } - for (int rw = RANK_7, rb = RANK_2; rw >= RANK_1; rw--, rb++) - { - InFrontBB[WHITE][rw] = InFrontBB[WHITE][rw + 1] | RankBB[rw + 1]; - InFrontBB[BLACK][rb] = InFrontBB[BLACK][rb - 1] | RankBB[rb - 1]; - } + for (Rank r = RANK_1; r < RANK_8; r++) + InFrontBB[WHITE][r] = ~(InFrontBB[BLACK][r + 1] = InFrontBB[BLACK][r] | RankBB[r]); for (Color c = WHITE; c <= BLACK; c++) for (Square s = SQ_A1; s <= SQ_H8; s++) { - SquaresInFrontMask[c][s] = in_front_bb(c, s) & file_bb(s); - PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_adjacent_files_bb(file_of(s)); - AttackSpanMask[c][s] = in_front_bb(c, s) & adjacent_files_bb(file_of(s)); + ForwardBB[c][s] = InFrontBB[c][rank_of(s)] & FileBB[file_of(s)]; + PassedPawnMask[c][s] = InFrontBB[c][rank_of(s)] & ThisAndAdjacentFilesBB[file_of(s)]; + AttackSpanMask[c][s] = InFrontBB[c][rank_of(s)] & AdjacentFilesBB[file_of(s)]; } for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++) @@ -231,9 +228,8 @@ void Bitboards::init() { for (Square s = SQ_A1; s <= SQ_H8; s++) { - PseudoAttacks[BISHOP][s] = attacks_bb(s, 0); - PseudoAttacks[ROOK][s] = attacks_bb(s, 0); - PseudoAttacks[QUEEN][s] = PseudoAttacks[BISHOP][s] | PseudoAttacks[ROOK][s]; + PseudoAttacks[QUEEN][s] = PseudoAttacks[BISHOP][s] = attacks_bb(s, 0); + PseudoAttacks[QUEEN][s] |= PseudoAttacks[ ROOK][s] = attacks_bb< ROOK>(s, 0); } for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++) @@ -269,25 +265,17 @@ namespace { } - Bitboard pick_random(Bitboard mask, RKISS& rk, int booster) { - - Bitboard magic; + Bitboard pick_random(RKISS& rk, int booster) { // Values s1 and s2 are used to rotate the candidate magic of a // quantity known to be the optimal to quickly find the magics. int s1 = booster & 63, s2 = (booster >> 6) & 63; - while (true) - { - magic = rk.rand(); - magic = (magic >> s1) | (magic << (64 - s1)); - magic &= rk.rand(); - magic = (magic >> s2) | (magic << (64 - s2)); - magic &= rk.rand(); - - if (BitCount8Bit[(mask * magic) >> 56] >= 6) - return magic; - } + Bitboard m = rk.rand(); + m = (m >> s1) | (m << (64 - s1)); + m &= rk.rand(); + m = (m >> s2) | (m << (64 - s2)); + return m & rk.rand(); } @@ -340,7 +328,9 @@ namespace { // Find a magic for square 's' picking up an (almost) random number // until we find the one that passes the verification test. do { - magics[s] = pick_random(masks[s], rk, booster); + do magics[s] = pick_random(rk, booster); + while (BitCount8Bit[(magics[s] * masks[s]) >> 56] < 6); + memset(attacks[s], 0, size * sizeof(Bitboard)); // A good magic must map every possible occupancy to an index that @@ -354,6 +344,8 @@ namespace { if (attack && attack != reference[i]) break; + assert(reference[i] != 0); + attack = reference[i]; } } while (i != size);