X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=06adbfe3850512902633fe3b514dff664863bb90;hp=2c4a0ea299f6896e739b7a0bec3291a70bbc1995;hb=e215a88cddd16e09cd77618bd3b793957dea7dc1;hpb=6b5322ce000d6a8a6f845beda2d7e149e1baea0c diff --git a/src/bitboard.h b/src/bitboard.h index 2c4a0ea2..06adbfe3 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -25,37 +25,45 @@ namespace Bitboards { -extern void init(); -extern void print(Bitboard b); +void init(); +void print(Bitboard b); } -CACHE_LINE_ALIGNMENT +namespace Bitbases { + +void init_kpk(); +bool probe_kpk(Square wksq, Square wpsq, Square bksq, Color us); -extern Bitboard RMasks[64]; -extern Bitboard RMagics[64]; -extern Bitboard* RAttacks[64]; -extern unsigned RShifts[64]; - -extern Bitboard BMasks[64]; -extern Bitboard BMagics[64]; -extern Bitboard* BAttacks[64]; -extern unsigned BShifts[64]; - -extern Bitboard SquareBB[64]; -extern Bitboard FileBB[8]; -extern Bitboard RankBB[8]; -extern Bitboard AdjacentFilesBB[8]; -extern Bitboard ThisAndAdjacentFilesBB[8]; -extern Bitboard InFrontBB[2][8]; -extern Bitboard StepAttacksBB[16][64]; -extern Bitboard BetweenBB[64][64]; -extern Bitboard DistanceRingsBB[64][8]; -extern Bitboard ForwardBB[2][64]; -extern Bitboard PassedPawnMask[2][64]; -extern Bitboard AttackSpanMask[2][64]; -extern Bitboard PseudoAttacks[6][64]; +} + +CACHE_LINE_ALIGNMENT +extern Bitboard RMasks[SQUARE_NB]; +extern Bitboard RMagics[SQUARE_NB]; +extern Bitboard* RAttacks[SQUARE_NB]; +extern unsigned RShifts[SQUARE_NB]; + +extern Bitboard BMasks[SQUARE_NB]; +extern Bitboard BMagics[SQUARE_NB]; +extern Bitboard* BAttacks[SQUARE_NB]; +extern unsigned BShifts[SQUARE_NB]; + +extern Bitboard SquareBB[SQUARE_NB]; +extern Bitboard FileBB[FILE_NB]; +extern Bitboard RankBB[RANK_NB]; +extern Bitboard AdjacentFilesBB[FILE_NB]; +extern Bitboard ThisAndAdjacentFilesBB[FILE_NB]; +extern Bitboard InFrontBB[COLOR_NB][RANK_NB]; +extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB]; +extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; +extern Bitboard DistanceRingsBB[SQUARE_NB][8]; +extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB]; +extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB]; +extern Bitboard AttackSpanMask[COLOR_NB][SQUARE_NB]; +extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; + +const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL; /// Overloads of bitwise operators between a Bitboard and a Square for testing /// whether a given bit is set in a bitboard, and for setting and clearing bits. @@ -88,6 +96,18 @@ inline bool more_than_one(Bitboard b) { } +/// shift_bb() moves bitboard one step along direction Delta. Mainly for pawns. + +template +inline Bitboard shift_bb(Bitboard b) { + + return Delta == DELTA_N ? b << 8 : Delta == DELTA_S ? b >> 8 + : Delta == DELTA_NE ? (b & ~FileHBB) << 9 : Delta == DELTA_SE ? (b & ~FileHBB) >> 7 + : Delta == DELTA_NW ? (b & ~FileABB) << 7 : Delta == DELTA_SW ? (b & ~FileABB) >> 9 + : 0; +} + + /// rank_bb() and file_bb() take a file or a square as input and return /// a bitboard representing all squares on the given file or rank. @@ -192,8 +212,7 @@ inline bool squares_aligned(Square s1, Square s2, Square s3) { /// the same color of the given square. inline Bitboard same_color_squares(Square s) { - return Bitboard(0xAA55AA55AA55AA55ULL) & s ? 0xAA55AA55AA55AA55ULL - : ~0xAA55AA55AA55AA55ULL; + return BlackSquares & s ? BlackSquares : ~BlackSquares; } @@ -240,6 +259,21 @@ FORCE_INLINE Square msb(Bitboard b) { return (Square) index; } +# elif defined(__arm__) + +FORCE_INLINE int lsb32(uint32_t v) { + __asm__("rbit %0, %1" : "=r"(v) : "r"(v)); + return __builtin_clz(v); +} + +FORCE_INLINE Square msb(Bitboard b) { + return (Square) (63 - __builtin_clzll(b)); +} + +FORCE_INLINE Square lsb(Bitboard b) { + return (Square) (uint32_t(b) ? lsb32(uint32_t(b)) : 32 + lsb32(uint32_t(b >> 32))); +} + # else FORCE_INLINE Square lsb(Bitboard b) { // Assembly code by Heinz van Saanen @@ -258,7 +292,7 @@ FORCE_INLINE Square msb(Bitboard b) { FORCE_INLINE Square pop_lsb(Bitboard* b) { const Square s = lsb(*b); - *b &= ~(1ULL << s); + *b &= *b - 1; return s; }