X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=4236d07348d1dfcf97f11f4f681c04ea7fd38385;hp=d2b623f609ea584a1fcee81ff87917179360889e;hb=4ce08482c3b0685691162bfc9115ccc7656674b4;hpb=080a4995a3977a0fe7071e62151dc4d716a13302 diff --git a/src/bitboard.h b/src/bitboard.h index d2b623f6..4236d073 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -38,9 +38,6 @@ const Bitboard EmptyBoardBB = 0ULL; -const Bitboard WhiteSquaresBB = 0x55AA55AA55AA55AAULL; -const Bitboard BlackSquaresBB = 0xAA55AA55AA55AA55ULL; - const Bitboard FileABB = 0x0101010101010101ULL; const Bitboard FileBBB = 0x0202020202020202ULL; const Bitboard FileCBB = 0x0404040404040404ULL; @@ -74,8 +71,9 @@ extern Bitboard StepAttackBB[16][64]; extern Bitboard RayBB[64][8]; extern Bitboard BetweenBB[64][64]; +extern Bitboard SquaresInFrontMask[2][64]; extern Bitboard PassedPawnMask[2][64]; -extern Bitboard OutpostMask[2][64]; +extern Bitboard AttackSpanMask[2][64]; extern const uint64_t RMult[64]; extern const int RShift[64]; @@ -127,9 +125,8 @@ inline void do_move_bb(Bitboard *b, Bitboard move_bb) { *b ^= move_bb; } -/// rank_bb() and file_bb() gives a bitboard containing all squares on a given -/// file or rank. It is also possible to pass a square as input to these -/// functions. +/// rank_bb() and file_bb() take a file or a square as input, and return +/// a bitboard representing all squares on the given file or rank. inline Bitboard rank_bb(Rank r) { return RankBB[r]; @@ -156,7 +153,7 @@ inline Bitboard neighboring_files_bb(File f) { } inline Bitboard neighboring_files_bb(Square s) { - return neighboring_files_bb(square_file(s)); + return NeighboringFilesBB[square_file(s)]; } @@ -169,7 +166,7 @@ inline Bitboard this_and_neighboring_files_bb(File f) { } inline Bitboard this_and_neighboring_files_bb(Square s) { - return this_and_neighboring_files_bb(square_file(s)); + return ThisAndNeighboringFilesBB[square_file(s)]; } @@ -195,7 +192,7 @@ inline Bitboard in_front_bb(Color c, Rank r) { } inline Bitboard in_front_bb(Color c, Square s) { - return in_front_bb(c, square_rank(s)); + return InFrontBB[c][square_rank(s)]; } @@ -208,7 +205,7 @@ inline Bitboard behind_bb(Color c, Rank r) { } inline Bitboard behind_bb(Color c, Square s) { - return in_front_bb(opposite_color(c), square_rank(s)); + return InFrontBB[opposite_color(c)][square_rank(s)]; } @@ -274,12 +271,11 @@ inline Bitboard squares_between(Square s1, Square s2) { /// squares_in_front_of takes a color and a square as input, and returns a /// bitboard representing all squares along the line in front of the square, -/// from the point of view of the given color. For instance, -/// squares_in_front_of(BLACK, SQ_E4) returns a bitboard with the squares -/// e3, e2 and e1 set. +/// from the point of view of the given color. Definition of the table is: +/// SquaresInFrontOf[c][s] = in_front_bb(c, s) & file_bb(s) inline Bitboard squares_in_front_of(Color c, Square s) { - return in_front_bb(c, s) & file_bb(s); + return SquaresInFrontMask[c][s]; } @@ -287,33 +283,27 @@ inline Bitboard squares_in_front_of(Color c, Square s) { /// behind the square instead of in front of the square. inline Bitboard squares_behind(Color c, Square s) { - return in_front_bb(opposite_color(c), s) & file_bb(s); + return SquaresInFrontMask[opposite_color(c)][s]; } /// passed_pawn_mask takes a color and a square as input, and returns a /// bitboard mask which can be used to test if a pawn of the given color on -/// the given square is a passed pawn. +/// the given square is a passed pawn. Definition of the table is: +/// PassedPawnMask[c][s] = in_front_bb(c, s) & this_and_neighboring_files_bb(s) inline Bitboard passed_pawn_mask(Color c, Square s) { return PassedPawnMask[c][s]; } -/// outpost_mask takes a color and a square as input, and returns a bitboard -/// mask which can be used to test whether a piece on the square can possibly -/// be driven away by an enemy pawn. - -inline Bitboard outpost_mask(Color c, Square s) { - return OutpostMask[c][s]; -} - - -/// isolated_pawn_mask takes a square as input, and returns a bitboard mask -/// which can be used to test whether a pawn on the given square is isolated. +/// attack_span_mask takes a color and a square as input, and returns a bitboard +/// representing all squares that can be attacked by a pawn of the given color +/// when it moves along its file starting from the given square. Definition is: +/// AttackSpanMask[c][s] = in_front_bb(c, s) & neighboring_files_bb(s); -inline Bitboard isolated_pawn_mask(Square s) { - return neighboring_files_bb(s); +inline Bitboard attack_span_mask(Color c, Square s) { + return AttackSpanMask[c][s]; } @@ -323,13 +313,13 @@ inline Bitboard isolated_pawn_mask(Square s) { #if defined(USE_BSFQ) // Assembly code by Heinz van Saanen -inline Square __attribute__((always_inline)) first_1(Bitboard b) { +inline Square first_1(Bitboard b) { Bitboard dummy; __asm__("bsfq %1, %0": "=r"(dummy): "rm"(b) ); return (Square)(dummy); } -inline Square __attribute__((always_inline)) pop_1st_bit(Bitboard* b) { +inline Square pop_1st_bit(Bitboard* b) { const Square s = first_1(*b); *b &= ~(1ULL<