X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=93f838f8a6adce42ead12022368fce28959f34c9;hp=440de1ea1ee0be74befddbac703a15d91b900bbf;hb=d1ec10cd4fe1e67114178f444cfebd2ff1183408;hpb=09bef14c76e119103cc1a9404cbde7e249205deb diff --git a/src/bitboard.h b/src/bitboard.h index 440de1ea..93f838f8 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -106,7 +106,7 @@ extern Magic RookMagics[SQUARE_NB]; extern Magic BishopMagics[SQUARE_NB]; inline Bitboard square_bb(Square s) { - assert(s >= SQ_A1 && s <= SQ_H8); + assert(is_ok(s)); return SquareBB[s]; } @@ -123,14 +123,14 @@ inline Bitboard operator&(Square s, Bitboard b) { return b & s; } inline Bitboard operator|(Square s, Bitboard b) { return b | s; } inline Bitboard operator^(Square s, Bitboard b) { return b ^ s; } -inline Bitboard operator|(Square s, Square s2) { return square_bb(s) | square_bb(s2); } +inline Bitboard operator|(Square s, Square s2) { return square_bb(s) | s2; } constexpr bool more_than_one(Bitboard b) { return b & (b - 1); } -inline bool opposite_colors(Square s1, Square s2) { - return bool(DarkSquares & s1) != bool(DarkSquares & s2); +constexpr bool opposite_colors(Square s1, Square s2) { + return (s1 + rank_of(s1) + s2 + rank_of(s2)) & 1; } @@ -154,7 +154,7 @@ inline Bitboard file_bb(Square s) { } -/// shift() moves a bitboard one step along direction D +/// shift() moves a bitboard one or two steps as specified by the direction D template constexpr Bitboard shift(Bitboard b) { @@ -176,6 +176,12 @@ constexpr Bitboard pawn_attacks_bb(Bitboard b) { : shift(b) | shift(b); } +inline Bitboard pawn_attacks_bb(Color c, Square s) { + + assert(is_ok(s)); + return PawnAttacks[c][s]; +} + /// pawn_double_attacks_bb() returns the squares doubly attacked by pawns of the /// given color from the squares in the given bitboard. @@ -199,8 +205,8 @@ inline Bitboard adjacent_files_bb(Square s) { /// If the given squares are not on a same file/rank/diagonal, return 0. inline Bitboard between_bb(Square s1, Square s2) { - return LineBB[s1][s2] & ( (AllSquares << (s1 + (s1 < s2))) - ^(AllSquares << (s2 + !(s1 < s2)))); + Bitboard b = LineBB[s1][s2] & ((AllSquares << s1) ^ (AllSquares << s2)); + return b & (b - 1); //exclude lsb } @@ -209,8 +215,8 @@ inline Bitboard between_bb(Square s1, Square s2) { /// forward_ranks_bb(BLACK, SQ_D3) will return the 16 squares on ranks 1 and 2. inline Bitboard forward_ranks_bb(Color c, Square s) { - return c == WHITE ? ~Rank1BB << 8 * (rank_of(s) - RANK_1) - : ~Rank8BB >> 8 * (RANK_8 - rank_of(s)); + return c == WHITE ? ~Rank1BB << 8 * relative_rank(WHITE, s) + : ~Rank8BB >> 8 * relative_rank(BLACK, s); } @@ -255,23 +261,49 @@ template<> inline int distance(Square x, Square y) { return std::abs(file_ template<> inline int distance(Square x, Square y) { return std::abs(rank_of(x) - rank_of(y)); } template<> inline int distance(Square x, Square y) { return SquareDistance[x][y]; } -template constexpr const T& clamp(const T& v, const T& lo, const T& hi) { - return v < lo ? lo : v > hi ? hi : v; +inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); } +inline int edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); } + +/// Return the target square bitboard if we do not step off the board, empty otherwise + +inline Bitboard safe_destination(Square s, int step) +{ + Square to = Square(s + step); + return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0); +} + +/// attacks_bb(Square) returns the pseudo attacks of the give piece type +/// assuming an empty board. + +template +inline Bitboard attacks_bb(Square s) { + + assert((Pt != PAWN) && (is_ok(s))); + + return PseudoAttacks[Pt][s]; } -/// attacks_bb() returns a bitboard representing all the squares attacked by a -/// piece of type Pt (bishop or rook) placed on 's'. +/// attacks_bb(Square, Bitboard) returns the attacks by the given piece +/// assuming the board is occupied according to the passed Bitboard. +/// Sliding piece attacks do not continue passed an occupied square. template inline Bitboard attacks_bb(Square s, Bitboard occupied) { - const Magic& m = Pt == ROOK ? RookMagics[s] : BishopMagics[s]; - return m.attacks[m.index(occupied)]; + assert((Pt != PAWN) && (is_ok(s))); + + switch (Pt) + { + case BISHOP: return BishopMagics[s].attacks[BishopMagics[s].index(occupied)]; + case ROOK : return RookMagics[s].attacks[ RookMagics[s].index(occupied)]; + case QUEEN : return attacks_bb(s, occupied) | attacks_bb(s, occupied); + default : return PseudoAttacks[Pt][s]; + } } inline Bitboard attacks_bb(PieceType pt, Square s, Bitboard occupied) { - assert(pt != PAWN); + assert((pt != PAWN) && (is_ok(s))); switch (pt) { @@ -376,14 +408,17 @@ inline Square msb(Bitboard b) { /// pop_lsb() finds and clears the least significant bit in a non-zero bitboard inline Square pop_lsb(Bitboard* b) { + assert(*b); const Square s = lsb(*b); *b &= *b - 1; return s; } -/// frontmost_sq() returns the most advanced square for the given color +/// frontmost_sq() returns the most advanced square for the given color, +/// requires a non-zero bitboard. inline Square frontmost_sq(Color c, Bitboard b) { + assert(b); return c == WHITE ? msb(b) : lsb(b); }