X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=b29f3e24fa1d5d29e230cde88c0105b0d8e6365f;hp=a899d879818f5792be5d52f3714879872ba69270;hb=0e89d6e7546d26a19a108d047b489d9ba6f7970c;hpb=84f3e867903f62480c33243dd0ecbffd342796fc diff --git a/src/bitboard.h b/src/bitboard.h index a899d879..b29f3e24 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -1,6 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,19 +23,21 @@ #include "types.h" +namespace Stockfish { + namespace Bitbases { void init(); bool probe(Square wksq, Square wpsq, Square bksq, Color us); -} +} // namespace Stockfish::Bitbases namespace Bitboards { void init(); -const std::string pretty(Bitboard b); +std::string pretty(Bitboard b); -} +} // namespace Stockfish::Bitboards constexpr Bitboard AllSquares = ~Bitboard(0); constexpr Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; @@ -73,6 +75,7 @@ extern uint8_t PopCnt16[1 << 16]; extern uint8_t SquareDistance[SQUARE_NB][SQUARE_NB]; extern Bitboard SquareBB[SQUARE_NB]; +extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; extern Bitboard LineBB[SQUARE_NB][SQUARE_NB]; extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; extern Bitboard PawnAttacks[COLOR_NB][SQUARE_NB]; @@ -209,23 +212,29 @@ constexpr Bitboard adjacent_files_bb(Square s) { inline Bitboard line_bb(Square s1, Square s2) { assert(is_ok(s1) && is_ok(s2)); + return LineBB[s1][s2]; } -/// between_bb() returns a bitboard representing squares that are linearly -/// between the two given squares (excluding the given squares). If the given -/// squares are not on a same file/rank/diagonal, we return 0. For instance, -/// between_bb(SQ_C4, SQ_F7) will return a bitboard with squares D5 and E6. +/// between_bb(s1, s2) returns a bitboard representing the squares in the semi-open +/// segment between the squares s1 and s2 (excluding s1 but including s2). If the +/// given squares are not on a same file/rank/diagonal, it returns s2. For instance, +/// between_bb(SQ_C4, SQ_F7) will return a bitboard with squares D5, E6 and F7, but +/// between_bb(SQ_E6, SQ_F8) will return a bitboard with the square F8. This trick +/// allows to generate non-king evasion moves faster: the defending piece must either +/// interpose itself to cover the check or capture the checking piece. inline Bitboard between_bb(Square s1, Square s2) { - Bitboard b = line_bb(s1, s2) & ((AllSquares << s1) ^ (AllSquares << s2)); - return b & (b - 1); //exclude lsb + + assert(is_ok(s1) && is_ok(s2)); + + return BetweenBB[s1][s2]; } -/// forward_ranks_bb() returns a bitboard representing the squares on the ranks -/// in front of the given one, from the point of view of the given color. For instance, +/// forward_ranks_bb() returns a bitboard representing the squares on the ranks in +/// front of the given one, from the point of view of the given color. For instance, /// forward_ranks_bb(BLACK, SQ_D3) will return the 16 squares on ranks 1 and 2. constexpr Bitboard forward_ranks_bb(Color c, Square s) { @@ -279,16 +288,6 @@ inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); } inline int edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); } -/// safe_destination() returns the bitboard of target square for the given step -/// from the given square. If the step is off the board, returns empty bitboard. - -inline Bitboard safe_destination(Square s, int step) -{ - Square to = Square(s + step); - return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0); -} - - /// attacks_bb(Square) returns the pseudo attacks of the give piece type /// assuming an empty board. @@ -422,13 +421,20 @@ inline Square msb(Bitboard b) { #endif +/// least_significant_square_bb() returns the bitboard of the least significant +/// square of a non-zero bitboard. It is equivalent to square_bb(lsb(bb)). + +inline Bitboard least_significant_square_bb(Bitboard b) { + assert(b); + return b & -b; +} /// pop_lsb() finds and clears the least significant bit in a non-zero bitboard -inline Square pop_lsb(Bitboard* b) { - assert(*b); - const Square s = lsb(*b); - *b &= *b - 1; +inline Square pop_lsb(Bitboard& b) { + assert(b); + const Square s = lsb(b); + b &= b - 1; return s; } @@ -440,4 +446,6 @@ inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); } +} // namespace Stockfish + #endif // #ifndef BITBOARD_H_INCLUDED