X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=ba1b0072bce5079064b5f59cbe26328cb7b6dc03;hp=ed7e318ca3198ed970aa9508752bf10e1e7d4ded;hb=28b6a457c24d9202ba43a6d6703221250f0f8749;hpb=69eb391cd779223c331fb0de80392cbd323055a9 diff --git a/src/bitboard.h b/src/bitboard.h index ed7e318c..ba1b0072 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -39,6 +39,7 @@ const std::string pretty(Bitboard b); } +const Bitboard AllSquares = ~Bitboard(0); const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; const Bitboard FileABB = 0x0101010101010101ULL; @@ -65,11 +66,11 @@ extern Bitboard SquareBB[SQUARE_NB]; extern Bitboard FileBB[FILE_NB]; extern Bitboard RankBB[RANK_NB]; extern Bitboard AdjacentFilesBB[FILE_NB]; -extern Bitboard InFrontBB[COLOR_NB][RANK_NB]; +extern Bitboard ForwardRanksBB[COLOR_NB][RANK_NB]; extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; extern Bitboard LineBB[SQUARE_NB][SQUARE_NB]; extern Bitboard DistanceRingBB[SQUARE_NB][8]; -extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB]; +extern Bitboard ForwardFileBB[COLOR_NB][SQUARE_NB]; extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB]; extern Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB]; extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; @@ -83,18 +84,18 @@ struct Magic { Bitboard* attacks; unsigned shift; - /// looks up the index using the 'magic bitboards' approach. + // Compute the attack's index using the 'magic bitboards' approach unsigned index(Bitboard occupied) const { - if (HasPext) - return unsigned(pext(occupied, mask)); + if (HasPext) + return unsigned(pext(occupied, mask)); - if (Is64Bit) - return unsigned(((occupied & mask) * magic) >> shift); + if (Is64Bit) + return unsigned(((occupied & mask) * magic) >> shift); - unsigned lo = unsigned(occupied) & unsigned(mask); - unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32); - return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift; + unsigned lo = unsigned(occupied) & unsigned(mask); + unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32); + return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift; } }; @@ -125,7 +126,7 @@ inline Bitboard& operator^=(Bitboard& b, Square s) { return b ^= SquareBB[s]; } -inline bool more_than_one(Bitboard b) { +constexpr bool more_than_one(Bitboard b) { return b & (b - 1); } @@ -153,7 +154,7 @@ inline Bitboard file_bb(Square s) { /// shift() moves a bitboard one step along direction D. Mainly for pawns template -inline Bitboard shift(Bitboard b) { +constexpr Bitboard shift(Bitboard b) { return D == NORTH ? b << 8 : D == SOUTH ? b >> 8 : D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == SOUTH_EAST ? (b & ~FileHBB) >> 7 : D == NORTH_WEST ? (b & ~FileABB) << 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9 @@ -179,28 +180,28 @@ inline Bitboard between_bb(Square s1, Square s2) { } -/// in_front_bb() returns a bitboard representing all the squares on all the ranks +/// forward_ranks_bb() returns a bitboard representing all the squares on all the ranks /// in front of the given one, from the point of view of the given color. For -/// instance, in_front_bb(BLACK, RANK_3) will return the squares on ranks 1 and 2. +/// instance, forward_ranks_bb(BLACK, SQ_D3) will return the 16 squares on ranks 1 and 2. -inline Bitboard in_front_bb(Color c, Rank r) { - return InFrontBB[c][r]; +inline Bitboard forward_ranks_bb(Color c, Square s) { + return ForwardRanksBB[c][rank_of(s)]; } -/// forward_bb() returns a bitboard representing all the squares along the line +/// forward_file_bb() returns a bitboard representing all the squares along the line /// in front of the given one, from the point of view of the given color: -/// ForwardBB[c][s] = in_front_bb(c, rank_of(s)) & file_bb(s) +/// ForwardFileBB[c][s] = forward_ranks_bb(c, s) & file_bb(s) -inline Bitboard forward_bb(Color c, Square s) { - return ForwardBB[c][s]; +inline Bitboard forward_file_bb(Color c, Square s) { + return ForwardFileBB[c][s]; } /// pawn_attack_span() returns a bitboard representing all the squares that can be /// attacked by a pawn of the given color when it moves along its file, starting /// from the given square: -/// PawnAttackSpan[c][s] = in_front_bb(c, rank_of(s)) & adjacent_files_bb(file_of(s)); +/// PawnAttackSpan[c][s] = forward_ranks_bb(c, s) & adjacent_files_bb(file_of(s)); inline Bitboard pawn_attack_span(Color c, Square s) { return PawnAttackSpan[c][s]; @@ -209,7 +210,7 @@ inline Bitboard pawn_attack_span(Color c, Square s) { /// passed_pawn_mask() returns a bitboard mask which can be used to test if a /// pawn of the given color and on the given square is a passed pawn: -/// PassedPawnMask[c][s] = pawn_attack_span(c, s) | forward_bb(c, s) +/// PassedPawnMask[c][s] = pawn_attack_span(c, s) | forward_file_bb(c, s) inline Bitboard passed_pawn_mask(Color c, Square s) { return PassedPawnMask[c][s]; @@ -241,8 +242,8 @@ template<> inline int distance(Square x, Square y) { return distance(rank_ template inline Bitboard attacks_bb(Square s, Bitboard occupied) { - const Magic& M = Pt == ROOK ? RookMagics[s] : BishopMagics[s]; - return M.attacks[M.index(occupied)]; + const Magic& m = Pt == ROOK ? RookMagics[s] : BishopMagics[s]; + return m.attacks[m.index(occupied)]; } inline Bitboard attacks_bb(PieceType pt, Square s, Bitboard occupied) {