X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=e1c31dd7c5fd1525dc61712de06fa55cf760ac7b;hp=ed01eada8fafe158dcb3a701e323afed5638dc6e;hb=3300517ecb75df265489d2a9841e4fce2414fd09;hpb=edf4c07d251f1d6c709d47969bfe1452194d9430 diff --git a/src/bitboard.h b/src/bitboard.h index ed01eada..e1c31dd7 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -39,33 +39,32 @@ const std::string pretty(Bitboard b); } -const Bitboard AllSquares = ~Bitboard(0); -const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; +constexpr Bitboard AllSquares = ~Bitboard(0); +constexpr Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; -const Bitboard FileABB = 0x0101010101010101ULL; -const Bitboard FileBBB = FileABB << 1; -const Bitboard FileCBB = FileABB << 2; -const Bitboard FileDBB = FileABB << 3; -const Bitboard FileEBB = FileABB << 4; -const Bitboard FileFBB = FileABB << 5; -const Bitboard FileGBB = FileABB << 6; -const Bitboard FileHBB = FileABB << 7; +constexpr Bitboard FileABB = 0x0101010101010101ULL; +constexpr Bitboard FileBBB = FileABB << 1; +constexpr Bitboard FileCBB = FileABB << 2; +constexpr Bitboard FileDBB = FileABB << 3; +constexpr Bitboard FileEBB = FileABB << 4; +constexpr Bitboard FileFBB = FileABB << 5; +constexpr Bitboard FileGBB = FileABB << 6; +constexpr Bitboard FileHBB = FileABB << 7; -const Bitboard Rank1BB = 0xFF; -const Bitboard Rank2BB = Rank1BB << (8 * 1); -const Bitboard Rank3BB = Rank1BB << (8 * 2); -const Bitboard Rank4BB = Rank1BB << (8 * 3); -const Bitboard Rank5BB = Rank1BB << (8 * 4); -const Bitboard Rank6BB = Rank1BB << (8 * 5); -const Bitboard Rank7BB = Rank1BB << (8 * 6); -const Bitboard Rank8BB = Rank1BB << (8 * 7); +constexpr Bitboard Rank1BB = 0xFF; +constexpr Bitboard Rank2BB = Rank1BB << (8 * 1); +constexpr Bitboard Rank3BB = Rank1BB << (8 * 2); +constexpr Bitboard Rank4BB = Rank1BB << (8 * 3); +constexpr Bitboard Rank5BB = Rank1BB << (8 * 4); +constexpr Bitboard Rank6BB = Rank1BB << (8 * 5); +constexpr Bitboard Rank7BB = Rank1BB << (8 * 6); +constexpr Bitboard Rank8BB = Rank1BB << (8 * 7); extern int SquareDistance[SQUARE_NB][SQUARE_NB]; extern Bitboard SquareBB[SQUARE_NB]; extern Bitboard FileBB[FILE_NB]; extern Bitboard RankBB[RANK_NB]; -extern Bitboard AdjacentFilesBB[FILE_NB]; extern Bitboard ForwardRanksBB[COLOR_NB][RANK_NB]; extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; extern Bitboard LineBB[SQUARE_NB][SQUARE_NB]; @@ -107,22 +106,27 @@ extern Magic BishopMagics[SQUARE_NB]; /// whether a given bit is set in a bitboard, and for setting and clearing bits. inline Bitboard operator&(Bitboard b, Square s) { + assert(s >= SQ_A1 && s <= SQ_H8); return b & SquareBB[s]; } inline Bitboard operator|(Bitboard b, Square s) { + assert(s >= SQ_A1 && s <= SQ_H8); return b | SquareBB[s]; } inline Bitboard operator^(Bitboard b, Square s) { + assert(s >= SQ_A1 && s <= SQ_H8); return b ^ SquareBB[s]; } inline Bitboard& operator|=(Bitboard& b, Square s) { + assert(s >= SQ_A1 && s <= SQ_H8); return b |= SquareBB[s]; } inline Bitboard& operator^=(Bitboard& b, Square s) { + assert(s >= SQ_A1 && s <= SQ_H8); return b ^= SquareBB[s]; } @@ -130,6 +134,10 @@ constexpr bool more_than_one(Bitboard b) { return b & (b - 1); } +inline bool opposite_colors(Square s1, Square s2) { + return bool(DarkSquares & s1) != bool(DarkSquares & s2); +} + /// rank_bb() and file_bb() return a bitboard representing all the squares on /// the given file or rank. @@ -150,23 +158,14 @@ inline Bitboard file_bb(Square s) { } -/// make_bitboard() returns a bitboard from a list of squares - -constexpr Bitboard make_bitboard() { return 0; } - -template -constexpr Bitboard make_bitboard(Square s, Squares... squares) { - return (1ULL << s) | make_bitboard(squares...); -} - - /// shift() moves a bitboard one step along direction D (mainly for pawns) template constexpr Bitboard shift(Bitboard b) { return D == NORTH ? b << 8 : D == SOUTH ? b >> 8 - : D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == SOUTH_EAST ? (b & ~FileHBB) >> 7 - : D == NORTH_WEST ? (b & ~FileABB) << 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9 + : D == EAST ? (b & ~FileHBB) << 1 : D == WEST ? (b & ~FileABB) >> 1 + : D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == NORTH_WEST ? (b & ~FileABB) << 7 + : D == SOUTH_EAST ? (b & ~FileHBB) >> 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9 : 0; } @@ -181,11 +180,21 @@ constexpr Bitboard pawn_attacks_bb(Bitboard b) { } +/// double_pawn_attacks_bb() returns the pawn attacks for the given color +/// from the squares in the given bitboard. + +template +constexpr Bitboard double_pawn_attacks_bb(Bitboard b) { + return C == WHITE ? shift(b) & shift(b) + : shift(b) & shift(b); +} + + /// adjacent_files_bb() returns a bitboard representing all the squares on the /// adjacent files of the given one. inline Bitboard adjacent_files_bb(File f) { - return AdjacentFilesBB[f]; + return shift(FileBB[f]) | shift(FileBB[f]); }