X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fbitboard.h;h=e8db3acb43c3a6ce55f55909abc27af804de446d;hp=859fc958c88f60b8c88d4375fe1f53503ac3be7b;hb=c9dcda6ac488c0058ebd567e1f52e30b8cd0db20;hpb=2067a99c070891faaa6239371ca882b54065f0cc diff --git a/src/bitboard.h b/src/bitboard.h index 859fc958..e8db3acb 100644 --- a/src/bitboard.h +++ b/src/bitboard.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,7 +26,7 @@ namespace Bitboards { void init(); -void print(Bitboard b); +const std::string pretty(Bitboard b); } @@ -74,6 +74,7 @@ extern Bitboard AdjacentFilesBB[FILE_NB]; extern Bitboard InFrontBB[COLOR_NB][RANK_NB]; extern Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB]; extern Bitboard BetweenBB[SQUARE_NB][SQUARE_NB]; +extern Bitboard LineBB[SQUARE_NB][SQUARE_NB]; extern Bitboard DistanceRingsBB[SQUARE_NB][8]; extern Bitboard ForwardBB[COLOR_NB][SQUARE_NB]; extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB]; @@ -82,7 +83,7 @@ extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB]; extern int SquareDistance[SQUARE_NB][SQUARE_NB]; -const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL; +const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL; /// Overloads of bitwise operators between a Bitboard and a Square for testing /// whether a given bit is set in a bitboard, and for setting and clearing bits. @@ -214,20 +215,19 @@ inline Bitboard passed_pawn_mask(Color c, Square s) { } -/// squares_aligned() returns true if the squares s1, s2 and s3 are aligned -/// either on a straight or on a diagonal line. +/// squares_of_color() returns a bitboard representing all squares with the same +/// color of the given square. -inline bool squares_aligned(Square s1, Square s2, Square s3) { - return (BetweenBB[s1][s2] | BetweenBB[s1][s3] | BetweenBB[s2][s3]) - & ( SquareBB[s1] | SquareBB[s2] | SquareBB[s3]); +inline Bitboard squares_of_color(Square s) { + return DarkSquares & s ? DarkSquares : ~DarkSquares; } -/// same_color_squares() returns a bitboard representing all squares with -/// the same color of the given square. +/// aligned() returns true if the squares s1, s2 and s3 are aligned +/// either on a straight or on a diagonal line. -inline Bitboard same_color_squares(Square s) { - return BlackSquares & s ? BlackSquares : ~BlackSquares; +inline bool aligned(Square s1, Square s2, Square s3) { + return LineBB[s1][s2] & s3; } @@ -254,9 +254,19 @@ inline Bitboard attacks_bb(Square s, Bitboard occ) { return (Pt == ROOK ? RAttacks : BAttacks)[s][magic_index(s, occ)]; } +inline Bitboard attacks_bb(Piece p, Square s, Bitboard occ) { + + switch (type_of(p)) + { + case BISHOP: return attacks_bb(s, occ); + case ROOK : return attacks_bb(s, occ); + case QUEEN : return attacks_bb(s, occ) | attacks_bb(s, occ); + default : return StepAttacksBB[p][s]; + } +} -/// lsb()/msb() finds the least/most significant bit in a nonzero bitboard. -/// pop_lsb() finds and clears the least significant bit in a nonzero bitboard. +/// lsb()/msb() finds the least/most significant bit in a non-zero bitboard. +/// pop_lsb() finds and clears the least significant bit in a non-zero bitboard. #ifdef USE_BSFQ @@ -319,4 +329,10 @@ extern Square pop_lsb(Bitboard* b); #endif +/// frontmost_sq() and backmost_sq() find the square corresponding to the +/// most/least advanced bit relative to the given color. + +inline Square frontmost_sq(Color c, Bitboard b) { return c == WHITE ? msb(b) : lsb(b); } +inline Square backmost_sq(Color c, Bitboard b) { return c == WHITE ? lsb(b) : msb(b); } + #endif // #ifndef BITBOARD_H_INCLUDED