X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.cpp;h=d9961622e043f93f669a83cbd4d489aaa1389fc7;hp=3258c6fc18ac02af42fbd474dbacd699a2de99dd;hb=bfd4421f490e721958a77b8304d8ebcb574a583f;hpb=76024ac40ea45e44a8389cb4206d40b884e259a5 diff --git a/src/endgame.cpp b/src/endgame.cpp index 3258c6fc..d9961622 100644 --- a/src/endgame.cpp +++ b/src/endgame.cpp @@ -29,41 +29,6 @@ #include "endgame.h" -//// -//// Constants and variables -//// - -/// Evaluation functions - -// Generic "mate lone king" eval -EvaluationFunction EvaluateKXK(WHITE), EvaluateKKX(BLACK); - -// K and two minors vs K and one or two minors -EvaluationFunction EvaluateKmmKm(WHITE); - -EvaluationFunction EvaluateKBNK(WHITE), EvaluateKKBN(BLACK); // KBN vs K -EvaluationFunction EvaluateKPK(WHITE), EvaluateKKP(BLACK); // KP vs K -EvaluationFunction EvaluateKRKP(WHITE), EvaluateKPKR(BLACK); // KR vs KP -EvaluationFunction EvaluateKRKB(WHITE), EvaluateKBKR(BLACK); // KR vs KB -EvaluationFunction EvaluateKRKN(WHITE), EvaluateKNKR(BLACK); // KR vs KN -EvaluationFunction EvaluateKQKR(WHITE), EvaluateKRKQ(BLACK); // KQ vs KR -EvaluationFunction EvaluateKBBKN(WHITE), EvaluateKNKBB(BLACK); // KBB vs KN - - -/// Scaling functions - -ScalingFunction ScaleKBPK(WHITE), ScaleKKBP(BLACK); // KBP vs K -ScalingFunction ScaleKQKRP(WHITE), ScaleKRPKQ(BLACK); // KQ vs KRP -ScalingFunction ScaleKRPKR(WHITE), ScaleKRKRP(BLACK); // KRP vs KR -ScalingFunction ScaleKRPPKRP(WHITE), ScaleKRPKRPP(BLACK); // KRPP vs KRP -ScalingFunction ScaleKPsK(WHITE), ScaleKKPs(BLACK); // King and pawns vs king -ScalingFunction ScaleKBPKB(WHITE), ScaleKBKBP(BLACK); // KBP vs KB -ScalingFunction ScaleKBPPKB(WHITE), ScaleKBKBPP(BLACK); // KBPP vs KB -ScalingFunction ScaleKBPKN(WHITE), ScaleKNKBP(BLACK); // KBP vs KN -ScalingFunction ScaleKNPK(WHITE), ScaleKKNP(BLACK); // KNP vs K -ScalingFunction ScaleKPKPw(WHITE), ScaleKPKPb(BLACK); // KPKP - - //// //// Local definitions //// @@ -383,11 +348,18 @@ Value EvaluationFunction::apply(const Position& pos) { return (strongerSide == pos.side_to_move() ? result : -result); } + +/// K and two minors vs K and one or two minors or K and two knights against +/// king alone are always draw. template<> Value EvaluationFunction::apply(const Position&) { return Value(0); } +template<> +Value EvaluationFunction::apply(const Position&) { + return Value(0); +} /// KBPKScalingFunction scales endgames where the stronger side has king, /// bishop and one or more pawns. It checks for draws with rook pawns and a @@ -395,7 +367,7 @@ Value EvaluationFunction::apply(const Position&) { /// returned. If not, the return value is SCALE_FACTOR_NONE, i.e. no scaling /// will be used. template<> -ScaleFactor ScalingFunction::apply(const Position& pos) { +ScaleFactor ScalingFunction::apply(const Position& pos) { assert(pos.non_pawn_material(strongerSide) == BishopValueMidgame); assert(pos.piece_count(strongerSide, BISHOP) == 1); @@ -421,7 +393,6 @@ ScaleFactor ScalingFunction::apply(const Position& pos) { // The bishop has the wrong color, and the defending king is on the // file of the pawn(s) or the neighboring file. Find the rank of the // frontmost pawn. - Rank rank; if (strongerSide == WHITE) { @@ -450,7 +421,7 @@ ScaleFactor ScalingFunction::apply(const Position& pos) { /// It tests for fortress draws with a rook on the third rank defended by /// a pawn. template<> -ScaleFactor ScalingFunction::apply(const Position& pos) { +ScaleFactor ScalingFunction::apply(const Position& pos) { assert(pos.non_pawn_material(strongerSide) == QueenValueMidgame); assert(pos.piece_count(strongerSide, QUEEN) == 1);