X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.h;h=43a685572aa710f15c5a9da2b037ddb23309d175;hp=21e8ab6d6e5b6d249a765f0c4381c9cf7465f93a;hb=aa925a0e2905042a978860a75798398cb79b2600;hpb=039badfda8fa05bc466612bce996837c7d69f22b diff --git a/src/endgame.h b/src/endgame.h index 21e8ab6d..43a68557 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -34,23 +34,9 @@ //// Types //// -/// Abstract base class for all special endgame evaluation functions - -class EndgameEvaluationFunction { -public: - EndgameEvaluationFunction(Color c); - virtual ~EndgameEvaluationFunction() { } - - virtual Value apply(const Position &pos) = 0; - -protected: - Color strongerSide, weakerSide; -}; - - -/// Template subclass for various concrete endgames - enum EndgameType { + + // Evaluation functions KXK, // Generic "mate lone king" eval KBNK, // KBN vs K KPK, // KP vs K @@ -59,138 +45,57 @@ enum EndgameType { KRKN, // KR vs KN KQKR, // KQ vs KR KBBKN, // KBB vs KN - KmmKm // K and two minors vs K and one or two minors + KNNK, // KNN vs K + KmmKm, // K and two minors vs K and one or two minors + + // Scaling functions + KBPK, // KBP vs K + KQKRP, // KQ vs KRP + KRPKR, // KRP vs KR + KRPPKRP, // KRPP vs KRP + KPsK, // King and pawns vs king + KBPKB, // KBP vs KB + KBPPKB, // KBPP vs KB + KBPKN, // KBP vs KN + KNPK, // KNP vs K + KPKP // KP vs KP }; -template -class EvaluationFunction : public EndgameEvaluationFunction { -public: - explicit EvaluationFunction(Color c): EndgameEvaluationFunction(c) {} - Value apply(const Position& pos); -}; +/// Template abstract base class for all special endgame functions -/// Abstract base class for all evaluation scaling functions: - -class ScalingFunction { +template +class EndgameFunctionBase { public: - ScalingFunction(Color c); - virtual ~ScalingFunction() { } - - virtual ScaleFactor apply(const Position &pos) =0; + EndgameFunctionBase(Color c) : strongerSide(c), weakerSide(opposite_color(c)) {} + virtual ~EndgameFunctionBase() {} + virtual T apply(const Position&) = 0; + Color color() const { return strongerSide; } protected: Color strongerSide, weakerSide; }; +typedef EndgameFunctionBase EndgameEvaluationFunctionBase; +typedef EndgameFunctionBase EndgameScalingFunctionBase; -/// Subclasses for various concrete endgames: - -// KBP vs K: -class KBPKScalingFunction : public ScalingFunction { -public: - KBPKScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; - -// KQ vs KRP: -class KQKRPScalingFunction: public ScalingFunction { -public: - KQKRPScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; - -// KRP vs KR: -class KRPKRScalingFunction : public ScalingFunction { -public: - KRPKRScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; - -// KRPP vs KRP: -class KRPPKRPScalingFunction : public ScalingFunction { -public: - KRPPKRPScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; - -// King and pawns vs king: -class KPsKScalingFunction : public ScalingFunction { -public: - KPsKScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; - -// KBP vs KB: -class KBPKBScalingFunction : public ScalingFunction { -public: - KBPKBScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; -// KBP vs KN: -class KBPKNScalingFunction : public ScalingFunction { -public: - KBPKNScalingFunction(Color c); - ScaleFactor apply(const Position &pos); -}; +/// Templates subclass for various concrete endgames -// KNP vs K: -class KNPKScalingFunction : public ScalingFunction { -public: - KNPKScalingFunction(Color c); - ScaleFactor apply(const Position &pos); +template +struct EvaluationFunction : public EndgameEvaluationFunctionBase { + typedef EndgameEvaluationFunctionBase Base; + explicit EvaluationFunction(Color c): EndgameEvaluationFunctionBase(c) {} + Value apply(const Position&); }; -// KP vs KP: -class KPKPScalingFunction : public ScalingFunction { -public: - KPKPScalingFunction(Color c); - ScaleFactor apply(const Position &pos); +template +struct ScalingFunction : public EndgameScalingFunctionBase { + typedef EndgameScalingFunctionBase Base; + explicit ScalingFunction(Color c) : EndgameScalingFunctionBase(c) {} + ScaleFactor apply(const Position&); }; -//// -//// Constants and variables -//// - -extern EvaluationFunction EvaluateKXK, EvaluateKKX; // Generic "mate lone king" eval -extern EvaluationFunction EvaluateKBNK, EvaluateKKBN; // KBN vs K -extern EvaluationFunction EvaluateKPK, EvaluateKKP; // KP vs K -extern EvaluationFunction EvaluateKRKP, EvaluateKPKR; // KR vs KP -extern EvaluationFunction EvaluateKRKB, EvaluateKBKR; // KR vs KB -extern EvaluationFunction EvaluateKRKN, EvaluateKNKR; // KR vs KN -extern EvaluationFunction EvaluateKQKR, EvaluateKRKQ; // KQ vs KR -extern EvaluationFunction EvaluateKBBKN, EvaluateKNKBB; // KBB vs KN -extern EvaluationFunction EvaluateKmmKm; // K and two minors vs K and one or two minors: - -// KBP vs K: -extern KBPKScalingFunction ScaleKBPK, ScaleKKBP; - -// KQ vs KRP: -extern KQKRPScalingFunction ScaleKQKRP, ScaleKRPKQ; - -// KRP vs KR: -extern KRPKRScalingFunction ScaleKRPKR, ScaleKRKRP; - -// KRPP vs KRP: -extern KRPPKRPScalingFunction ScaleKRPPKRP, ScaleKRPKRPP; - -// King and pawns vs king: -extern KPsKScalingFunction ScaleKPsK, ScaleKKPs; - -// KBP vs KB: -extern KBPKBScalingFunction ScaleKBPKB, ScaleKBKBP; - -// KBP vs KN: -extern KBPKNScalingFunction ScaleKBPKN, ScaleKNKBP; - -// KNP vs K: -extern KNPKScalingFunction ScaleKNPK, ScaleKKNP; - -// KP vs KP: -extern KPKPScalingFunction ScaleKPKPw, ScaleKPKPb; - - //// //// Prototypes ////