X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.h;h=627492937ede4135e9c37997af169a558a465fff;hp=7f3ce6fba0cb3ddb1296eaf7ab66991201425806;hb=1ff5ce8863cb71f42dc0f707dd566e566c658eb5;hpb=002062ae934c1fae3e56157e8e7e6451b552ada5 diff --git a/src/endgame.h b/src/endgame.h index 7f3ce6fb..62749293 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -33,6 +33,7 @@ enum EndgameType { // Evaluation functions + KNNK, // KNN vs K KXK, // Generic "mate lone king" eval KBNK, // KBN vs K KPK, // KP vs K @@ -42,18 +43,18 @@ enum EndgameType { KQKP, // KQ vs KP KQKR, // KQ vs KR KBBKN, // KBB vs KN - KNNK, // KNN vs K KmmKm, // K and two minors vs K and one or two minors // Scaling functions SCALE_FUNS, - KBPsK, // KB+pawns vs K - KQKRPs, // KQ vs KR+pawns + KBPsK, // KB and pawns vs K + KQKRPs, // KQ vs KR and pawns KRPKR, // KRP vs KR + KRPKB, // KRP vs KB KRPPKRP, // KRPP vs KRP - KPsK, // King and pawns vs king + KPsK, // K and pawns vs K KBPKB, // KBP vs KB KBPPKB, // KBPP vs KB KBPKN, // KBP vs KN @@ -63,9 +64,9 @@ enum EndgameType { }; -/// Endgame functions can be of two types according if return a Value or a -/// ScaleFactor. Type eg_fun::type equals to either ScaleFactor or Value -/// depending if the template parameter is 0 or 1. +/// Endgame functions can be of two types depending on whether they return a +/// Value or a ScaleFactor. Type eg_fun::type returns either ScaleFactor +/// or Value depending on whether the template parameter is 0 or 1. template struct eg_fun { typedef Value type; }; template<> struct eg_fun<1> { typedef ScaleFactor type; }; @@ -85,18 +86,18 @@ struct EndgameBase { template SCALE_FUNS)>::type> struct Endgame : public EndgameBase { - explicit Endgame(Color c) : strongerSide(c), weakerSide(~c) {} - Color color() const { return strongerSide; } + explicit Endgame(Color c) : strongSide(c), weakSide(~c) {} + Color color() const { return strongSide; } T operator()(const Position&) const; private: - Color strongerSide, weakerSide; + const Color strongSide, weakSide; }; -/// Endgames class stores in two std::map the pointers to endgame evaluation -/// and scaling base objects. Then we use polymorphism to invoke the actual -/// endgame function calling its operator() that is virtual. +/// The Endgames class stores the pointers to endgame evaluation and scaling +/// base objects in two std::map typedefs. We then use polymorphism to invoke +/// the actual endgame function by calling its virtual operator(). class Endgames {