X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.h;h=9a664aa45347112978cee001b35a7a03c4f823e7;hp=0d7c063fbb1c37af9a20f87b2a52b7f7c0db4441;hb=d9be00342cb1719b1ec510a4284f198607ce25df;hpb=7a8429d9f15a45c5a60f98c4aed798d10d511300 diff --git a/src/endgame.h b/src/endgame.h index 0d7c063f..9a664aa4 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +17,7 @@ along with this program. If not, see . */ -#if !defined(ENDGAME_H_INCLUDED) +#ifndef ENDGAME_H_INCLUDED #define ENDGAME_H_INCLUDED #include @@ -33,15 +33,16 @@ enum EndgameType { // Evaluation functions + KNNK, // KNN vs K KXK, // Generic "mate lone king" eval KBNK, // KBN vs K KPK, // KP vs K KRKP, // KR vs KP KRKB, // KR vs KB KRKN, // KR vs KN + KQKP, // KQ vs KP KQKR, // KQ vs KR KBBKN, // KBB vs KN - KNNK, // KNN vs K KmmKm, // K and two minors vs K and one or two minors @@ -51,12 +52,14 @@ enum EndgameType { KBPsK, // KB+pawns vs K KQKRPs, // KQ vs KR+pawns KRPKR, // KRP vs KR + KRPKB, // KRP vs KB KRPPKRP, // KRPP vs KRP KPsK, // King and pawns vs king KBPKB, // KBP vs KB KBPPKB, // KBPP vs KB KBPKN, // KBP vs KN KNPK, // KNP vs K + KNPKB, // KNP vs KB KPKP // KP vs KP }; @@ -83,12 +86,12 @@ struct EndgameBase { template SCALE_FUNS)>::type> struct Endgame : public EndgameBase { - explicit Endgame(Color c) : strongerSide(c), weakerSide(~c) {} - Color color() const { return strongerSide; } + explicit Endgame(Color c) : strongSide(c), weakSide(~c) {} + Color color() const { return strongSide; } T operator()(const Position&) const; private: - Color strongerSide, weakerSide; + Color strongSide, weakSide; }; @@ -111,10 +114,10 @@ class Endgames { public: Endgames(); - ~Endgames(); + ~Endgames(); template T probe(Key key, T& eg) { return eg = map(eg).count(key) ? map(eg)[key] : NULL; } }; -#endif // !defined(ENDGAME_H_INCLUDED) +#endif // #ifndef ENDGAME_H_INCLUDED