X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.h;h=e29f877782cd6c67501d751394cbc3f599c5dd7b;hp=5e181526201da79f4863db34f25b223b0ef94765;hb=70a38d726410dae06949e9cfd6be2fd58743101a;hpb=27ba611a3da37423a3502e49beeebe11c9a11d8e diff --git a/src/endgame.h b/src/endgame.h index 5e181526..e29f8777 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,7 +21,7 @@ #ifndef ENDGAME_H_INCLUDED #define ENDGAME_H_INCLUDED -#include +#include #include #include #include @@ -37,6 +37,7 @@ enum EndgameCode { EVALUATION_FUNCTIONS, KNNK, // KNN vs K + KNNKP, // KNN vs KP KXK, // Generic "mate lone king" eval KBNK, // KBN vs K KPK, // KP vs K @@ -64,6 +65,7 @@ enum EndgameCode { /// Endgame functions can be of two types depending on whether they return a /// Value or a ScaleFactor. + template using eg_type = typename std::conditional<(E < SCALING_FUNCTIONS), Value, ScaleFactor>::type; @@ -85,41 +87,41 @@ template> struct Endgame : public EndgameBase { explicit Endgame(Color c) : EndgameBase(c) {} - T operator()(const Position&) const; + T operator()(const Position&) const override; }; -/// The Endgames class stores the pointers to endgame evaluation and scaling +/// The Endgames namespace handles the pointers to endgame evaluation and scaling /// base objects in two std::map. We use polymorphism to invoke the actual /// endgame function by calling its virtual operator(). -class Endgames { +namespace Endgames { template using Ptr = std::unique_ptr>; - template using Map = std::map>; + template using Map = std::unordered_map>; + + extern std::pair, Map> maps; + + void init(); template Map& map() { return std::get::value>(maps); } - template, typename P = Ptr> + template> void add(const std::string& code) { StateInfo st; - map()[Position().set(code, WHITE, &st).material_key()] = P(new Endgame(WHITE)); - map()[Position().set(code, BLACK, &st).material_key()] = P(new Endgame(BLACK)); + map()[Position().set(code, WHITE, &st).material_key()] = Ptr(new Endgame(WHITE)); + map()[Position().set(code, BLACK, &st).material_key()] = Ptr(new Endgame(BLACK)); } - std::pair, Map> maps; - -public: - Endgames(); - template - EndgameBase* probe(Key key) { - return map().count(key) ? map()[key].get() : nullptr; + const EndgameBase* probe(Key key) { + auto it = map().find(key); + return it != map().end() ? it->second.get() : nullptr; } -}; +} #endif // #ifndef ENDGAME_H_INCLUDED