X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fendgame.h;h=e29f877782cd6c67501d751394cbc3f599c5dd7b;hp=81afb2e55478ccbd62764c009d43f3cbf7cdc22f;hb=70a38d726410dae06949e9cfd6be2fd58743101a;hpb=4a7b8180ecaef7d164fa53a1d545372df1173596 diff --git a/src/endgame.h b/src/endgame.h index 81afb2e5..e29f8777 100644 --- a/src/endgame.h +++ b/src/endgame.h @@ -21,7 +21,7 @@ #ifndef ENDGAME_H_INCLUDED #define ENDGAME_H_INCLUDED -#include +#include #include #include #include @@ -91,17 +91,19 @@ struct Endgame : public EndgameBase { }; -/// The Endgames class stores the pointers to endgame evaluation and scaling +/// The Endgames namespace handles the pointers to endgame evaluation and scaling /// base objects in two std::map. We use polymorphism to invoke the actual /// endgame function by calling its virtual operator(). namespace Endgames { template using Ptr = std::unique_ptr>; - template using Map = std::map>; - + template using Map = std::unordered_map>; + extern std::pair, Map> maps; + void init(); + template Map& map() { return std::get::value>(maps); @@ -117,10 +119,9 @@ namespace Endgames { template const EndgameBase* probe(Key key) { - return map().count(key) ? map()[key].get() : nullptr; + auto it = map().find(key); + return it != map().end() ? it->second.get() : nullptr; } - - void init(); } #endif // #ifndef ENDGAME_H_INCLUDED