X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fevaluate.cpp;h=0f2744d9e4ec42abd243b45527d2ff16dff0537a;hp=6b329bb0def455471fcf6302f6ce5722de69215a;hb=2dd24dc4e618dc7b83799890fe7e84b09b6456b4;hpb=d5b24ad77b546b66d52ebde2bacfaaacddf1e7f3 diff --git a/src/evaluate.cpp b/src/evaluate.cpp index 6b329bb0..0f2744d9 100644 --- a/src/evaluate.cpp +++ b/src/evaluate.cpp @@ -24,7 +24,7 @@ #include #include -#include "bitcount.h" +#include "bitboard.h" #include "evaluate.h" #include "material.h" #include "pawns.h" @@ -234,7 +234,7 @@ namespace { { ei.kingRing[Them] = b | shift_bb(b); b &= ei.attackedBy[Us][PAWN]; - ei.kingAttackersCount[Us] = b ? popcount(b) : 0; + ei.kingAttackersCount[Us] = popcount(b); ei.kingAdjacentZoneAttacksCount[Us] = ei.kingAttackersWeight[Us] = 0; } else @@ -276,9 +276,7 @@ namespace { { ei.kingAttackersCount[Us]++; ei.kingAttackersWeight[Us] += KingAttackWeights[Pt]; - bb = b & ei.attackedBy[Them][KING]; - if (bb) - ei.kingAdjacentZoneAttacksCount[Us] += popcount(bb); + ei.kingAdjacentZoneAttacksCount[Us] += popcount(b & ei.attackedBy[Them][KING]); } if (Pt == QUEEN) @@ -286,7 +284,7 @@ namespace { | ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][ROOK]); - int mob = popcount(b & mobilityArea[Us]); + int mob = popcount(b & mobilityArea[Us]); mobility[Us] += MobilityBonus[Pt][mob]; @@ -331,11 +329,7 @@ namespace { { // Bonus for aligning with enemy pawns on the same rank/file if (relative_rank(Us, s) >= RANK_5) - { - Bitboard alignedPawns = pos.pieces(Them, PAWN) & PseudoAttacks[ROOK][s]; - if (alignedPawns) - score += RookOnPawn * popcount(alignedPawns); - } + score += RookOnPawn * popcount(pos.pieces(Them, PAWN) & PseudoAttacks[ROOK][s]); // Bonus when on an open or semi-open file if (ei.pi->semiopen_file(Us, file_of(s))) @@ -384,14 +378,17 @@ namespace { // Main king safety evaluation if (ei.kingAttackersCount[Them]) { - // Find the attacked squares around the king which have no defenders - // apart from the king itself. + // Find the attacked squares which are defended only by the king... undefended = ei.attackedBy[Them][ALL_PIECES] & ei.attackedBy[Us][KING] & ~( ei.attackedBy[Us][PAWN] | ei.attackedBy[Us][KNIGHT] | ei.attackedBy[Us][BISHOP] | ei.attackedBy[Us][ROOK] | ei.attackedBy[Us][QUEEN]); + // ... and those which are not defended at all in the larger king ring + b = ei.attackedBy[Them][ALL_PIECES] & ~ei.attackedBy[Us][ALL_PIECES] + & ei.kingRing[Us] & ~pos.pieces(Them); + // Initialize the 'attackUnits' variable, which is used later on as an // index into the KingDanger[] array. The initial value is based on the // number and types of the enemy's attacking pieces, the number of @@ -399,8 +396,8 @@ namespace { // the pawn shelter (current 'score' value). attackUnits = std::min(72, ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) + 9 * ei.kingAdjacentZoneAttacksCount[Them] - + 27 * popcount(undefended) - + 11 * !!ei.pinnedPieces[Us] + + 27 * popcount(undefended) + + 11 * (popcount(b) + !!ei.pinnedPieces[Us]) - 64 * !pos.count(Them) - mg_value(score) / 8; @@ -414,8 +411,7 @@ namespace { | ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][ROOK] | ei.attackedBy[Them][KING]; - if (b) - attackUnits += QueenContactCheck * popcount(b); + attackUnits += QueenContactCheck * popcount(b); } // Analyse the enemy's safe distance checks for sliders and knights @@ -511,9 +507,7 @@ namespace { while (b) score += Threat[Rook ][type_of(pos.piece_on(pop_lsb(&b)))]; - b = weak & ~ei.attackedBy[Them][ALL_PIECES]; - if (b) - score += Hanging * popcount(b); + score += Hanging * popcount(weak & ~ei.attackedBy[Them][ALL_PIECES]); b = weak & ei.attackedBy[Us][KING]; if (b) @@ -532,8 +526,7 @@ namespace { & pos.pieces(Them) & ~ei.attackedBy[Us][PAWN]; - if (b) - score += ThreatByPawnPush * popcount(b); + score += ThreatByPawnPush * popcount(b); if (DoTrace) Trace::add(THREAT, Us, score); @@ -611,9 +604,6 @@ namespace { mbonus += rr + r * 2, ebonus += rr + r * 2; } // rr != 0 - if (pos.count(Us) < pos.count(Them)) - ebonus += ebonus / 4; - score += make_score(mbonus, ebonus) + PassedFile[file_of(s)]; } @@ -656,7 +646,7 @@ namespace { assert(unsigned(safe >> (Us == WHITE ? 32 : 0)) == 0); // ...count safe + (behind & safe) with a single popcount - int bonus = popcount((Us == WHITE ? safe << 32 : safe >> 32) | (behind & safe)); + int bonus = popcount((Us == WHITE ? safe << 32 : safe >> 32) | (behind & safe)); int weight = pos.count(Us) + pos.count(Us) + pos.count(Them) + pos.count(Them);